Shadow Slowbro counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Confusion / Drain Punch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 2.019 | 100% | 16.5 s 4.0 charged | 50% HP left on average | |
| 2 | darkSucker Punch darkDark PulseflyingHurricane | 1.685 | 100% | 12.0 s 1.0 charged | 41% HP left on average | |
| 3 | bugFury Cutter groundEarthquakesteelMeteor Mash | 1.654 | 100% | 13.5 s 3.0 charged | 40% HP left on average | |
| 4 | dragonDragon Tail flyingAeroblast++flyingFly | 1.641 | 100% | 16.5 s 4.0 charged | 39% HP left on average | |
| 5 | ghostShadow Claw ghostShadow BallfairyMoonblast | 1.603 | 100% | 14.5 s 4.0 charged | 38% HP left on average | |
| 6 | grassMagical Leaf grassLeaf StormgrassSeed Bomb | 1.595 | 100% | 13.5 s 3.0 charged | 37% HP left on average | |
| 7 | ghostAstonish darkDark PulseghostShadow Ball | 1.524 | 100% | 13.0 s 2.0 charged | 34% HP left on average | |
| 8 | ghostAstonish fairyMoonblastfairyNature's Madness | 1.389 | 100% | 13.0 s 2.0 charged | 28% HP left on average | |
| 9 | bugFury Cutter groundEarthquakesteelMeteor Mash | 1.387 | 100% | 13.5 s 3.0 charged | 28% HP left on average | |
| 10 | ghostShadow Claw ghostMoongeist BeamdragonOutrage | 1.385 | 100% | 15.0 s 2.0 charged | 28% HP left on average | |
| 11 | ghostAstonish psychicPsychicpsychicPsybeam | 1.353 | 100% | 12.0 s 1.0 charged | 26% HP left on average | |
| 12 | ghostAstonish ghostShadow BallrockPower Gem | 1.348 | 100% | 13.0 s 2.0 charged | 26% HP left on average | |
| 13 | darkBite darkDark PulsedarkBrutal Swing | 1.260 | 100% | 11.5 s 3.0 charged | 21% HP left on average | |
| 14 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.255 | 100% | 14.5 s 4.0 charged | 20% HP left on average | |
| 15 | dragonDragon Breath electricThunderpsychicMist Ball | 1.154 | 100% | 17.5 s 4.0 charged | 13% HP left on average | |
| 16 | darkSucker Punch darkPaybackflyingBrave Bird | 1.120 | 100% | 15.0 s 2.0 charged | 11% HP left on average | |
| 17 | darkSnarl darkDarkest LariatdarkBrutal Swing | 1.115 | 100% | 13.5 s 3.0 charged | 10% HP left on average | |
| 18 | darkSnarl darkDark PulsedarkFoul Play | 1.075 | 100% | 12.0 s 3.0 charged | 7% HP left on average | |
| 19 | darkSnarl darkDark PulsedarkFoul Play | 1.064 | 100% | 17.5 s 5.0 charged | 6% HP left on average | |
| 20 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.055 | 100% | 14.5 s 4.0 charged | 5% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.