Shadow Slowbro counters
waterpsychicArlo ยท slot 2Leader
CP
6,040
Attack
348.3
x1.2 Shadow
Defense
211.8
x0.83 Shadow
HP
141
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Water Gun / Scald
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassRazor Leaf grassLeaf BladebugX-Scissor | 1.953 | 100% | 8.0 s 0.0 charged | 49% HP left on average | |
| 2 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 1.482 | 100% | 15.5 s 3.0 charged | 33% HP left on average | |
| 3 | grassBullet Seed grassSeed BombdragonOutrage | 1.460 | 100% | 14.0 s 3.0 charged | 32% HP left on average | |
| 4 | ghostAstonish grassEnergy BallgrassSeed Bomb | 1.348 | 100% | 14.0 s 3.0 charged | 26% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 1.286 | 100% | 14.0 s 3.0 charged | 22% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 1.248 | 100% | 14.0 s 3.0 charged | 20% HP left on average | |
| 7 | dragonDragon Breath grassPower WhipelectricThunder Punch | 1.184 | 100% | 13.5 s 3.0 charged | 16% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 1.174 | 100% | 14.0 s 3.0 charged | 15% HP left on average | |
| 9 | dragonDragon Breath dragonOutragenormalSwift | 1.169 | 100% | 14.0 s 3.0 charged | 14% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.157 | 100% | 15.0 s 3.0 charged | 14% HP left on average | |
| 11 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.156 | 100% | 14.0 s 3.0 charged | 13% HP left on average | |
| 12 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 1.145 | 100% | 14.0 s 3.0 charged | 13% HP left on average | |
| 13 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 1.106 | 100% | 15.0 s 2.0 charged | 10% HP left on average | |
| 14 | darkBite grassPower WhipgrassEnergy Ball | 1.092 | 100% | 13.5 s 3.0 charged | 8% HP left on average | |
| 15 | dragonDragon Breath dragonOutragenormalSwift | 1.067 | 100% | 14.0 s 3.0 charged | 6% HP left on average | |
| 16 | dragonDragon Tail dragonOutragedragonDragon Pulse | 1.064 | 100% | 17.0 s 3.0 charged | 6% HP left on average | |
| 17 | dragonDragon Tail darkCrunchdragonOutrage | 1.041 | 100% | 15.5 s 3.0 charged | 4% HP left on average | |
| 18 | darkBite darkDark PulsedarkBrutal Swing | 1.040 | 100% | 11.0 s 3.0 charged | 4% HP left on average | |
| 19 | ghostShadow Claw electricFusion BoltdragonOutrage | 1.034 | 100% | 14.0 s 3.0 charged | 3% HP left on average | |
| 20 | grassVine Whip grassLeaf BladegrassSeed Bomb | 1.027 | 100% | 11.0 s 3.0 charged | 3% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.