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Shadow Golurk counters

groundghostArlo ยท slot 2Leader
CP
6,736
Attack
429.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
134

You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Astonish / Dynamic Punch

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golurk
#PokemonMovesPowerWinsTimeResult
1
Obstagoon
ghostLick
darkNight SlashdarkObstruct
3.491
100%14.5 s
3.0 charged
71% HP left on average
2
Shadow Obstagoon
ghostLick
darkNight SlashdarkObstruct
2.846
100%14.5 s
3.0 charged
65% HP left on average
3
Ursaluna
normalScratch
iceIce PunchgrassTrailblaze
2.800
100%13.0 s
3.0 charged
64% HP left on average
4
Shadow Ursaluna
normalScratch
iceIce PunchgrassTrailblaze
2.615
100%12.0 s
3.0 charged
62% HP left on average
5
Snorlax
psychicPsywave
dragonOutragesteelHeavy Slam
2.361
100%16.5 s
4.0 charged
58% HP left on average
6
Arboliva
grassRazor Leaf
grassEnergy BallgrassTrailblaze
2.264
100%9.0 s
0.0 charged
56% HP left on average
7
Shadow Snorlax
ghostLick
groundEarthquakedragonOutrage
2.178
100%14.0 s
1.0 charged
54% HP left on average
8
Bewear
ghostShadow Claw
fightingSuperpowernormalStomp
2.113
100%13.0 s
3.0 charged
53% HP left on average
9
Shadow Alolan Raticate
darkBite
darkCrunchnormalHyper Beam
2.038
100%13.5 s
3.0 charged
51% HP left on average
10
Dudunsparce
ghostAstonish
groundDrill RungroundDig
2.035
100%13.0 s
3.0 charged
51% HP left on average
11
Lickilicky
rockRollout
grassSolar BeamghostShadow Ball
1.900
100%15.5 s
4.0 charged
47% HP left on average
12
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
1.893
100%11.0 s
3.0 charged
47% HP left on average
13
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
1.860
100%9.0 s
0.0 charged
46% HP left on average
14
Shadow Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
1.810
100%7.0 s
0.0 charged
45% HP left on average
15
Greedent
darkBite
darkCrunchgrassTrailblaze
1.750
100%17.0 s
4.0 charged
43% HP left on average
16
Alolan Raticate
darkBite
darkCrunchnormalHyper Beam
1.728
100%19.0 s
4.0 charged
42% HP left on average
17
Bouffalant
groundMud Shot
groundEarthquakebugMegahorn
1.709
100%17.5 s
4.0 charged
41% HP left on average
18
Kangaskhan
groundMud-Slap
darkCrunchgroundEarthquake
1.697
100%15.0 s
4.0 charged
41% HP left on average
19
Oinkologne (Female)
groundMud-Slap
grassTrailblazegroundDig
1.688
100%15.0 s
4.0 charged
41% HP left on average
20
Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
1.669
100%11.5 s
3.0 charged
40% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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