Shadow Alolan Grimer counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Gunk Shot
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 6.194 | 100% | 6.0 s 0.0 charged | 84% HP left on average | |
| 2 | fightingCounter fightingUpper HandelectricThunder Punch | 5.731 | 100% | 13.5 s 1.0 charged | 83% HP left on average | |
| 3 | flyingGust flyingHurricanefightingFocus Blast | 5.615 | 100% | 10.0 s 1.0 charged | 82% HP left on average | |
| 4 | rockSmack Down rockStone EdgefireFire Blast | 5.583 | 100% | 9.0 s 0.0 charged | 82% HP left on average | |
| 5 | fightingCounter fightingClose CombatfightingDynamic Punch | 5.583 | 100% | 9.0 s 0.0 charged | 82% HP left on average | |
| 6 | fightingCounter fightingClose CombatfightingDynamic Punch | 5.583 | 100% | 9.0 s 0.0 charged | 82% HP left on average | |
| 7 | fightingCounter flyingBrave BirdfightingClose Combat | 5.167 | 100% | 9.0 s 0.0 charged | 81% HP left on average | |
| 8 | fightingCounter fightingSuperpowerbugLunge | 5.105 | 100% | 10.0 s 1.0 charged | 80% HP left on average | |
| 9 | fightingLow Kick fightingClose CombatsteelIron Head | 4.974 | 100% | 10.0 s 1.0 charged | 80% HP left on average | |
| 10 | fireFire Fang fireBlast BurnfireFire Blast | 4.974 | 100% | 10.0 s 1.0 charged | 80% HP left on average | |
| 11 | fairyCharm fairyMoonblastfairyDazzling Gleam | 4.974 | 100% | 10.5 s 1.0 charged | 80% HP left on average | |
| 12 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 4.961 | 100% | 10.5 s 3.0 charged | 80% HP left on average | |
| 13 | fightingCounter fightingDynamic PunchfightingFocus Blast | 4.952 | 100% | 7.0 s 0.0 charged | 80% HP left on average | |
| 14 | fightingForce Palm fightingClose CombatfightingSuperpower | 4.926 | 100% | 9.0 s 0.0 charged | 80% HP left on average | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.821 | 100% | 10.5 s 3.0 charged | 79% HP left on average | |
| 16 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.821 | 100% | 10.5 s 3.0 charged | 79% HP left on average | |
| 17 | fightingCounter groundEarthquakefightingClose Combat | 4.778 | 100% | 9.0 s 0.0 charged | 79% HP left on average | |
| 18 | fairyCharm waterHydro CannonfairyMoonblast | 4.778 | 100% | 9.0 s 0.0 charged | 79% HP left on average | |
| 19 | fightingKarate Chop fightingClose CombatrockRock Slide | 4.732 | 100% | 12.0 s 3.0 charged | 79% HP left on average | |
| 20 | groundMud-Slap groundEarthquakegroundDrill Run | 4.646 | 100% | 6.0 s 0.0 charged | 78% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.