Shadow Alolan Grimer counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Crunch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 6.194 | 100% | 6.0 s 0.0 charged | 84% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 4.646 | 100% | 6.0 s 0.0 charged | 78% HP left on average | |
| 3 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 4.479 | 100% | 6.0 s 0.0 charged | 78% HP left on average | |
| 4 | groundMud-Slap groundEarthquakerockStone Edge | 4.333 | 100% | 6.0 s 0.0 charged | 77% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundSand Tomb | 4.042 | 100% | 6.0 s 0.0 charged | 75% HP left on average | |
| 6 | groundMud-Slap groundEarthquakenormalBody Slam | 3.875 | 100% | 6.0 s 0.0 charged | 74% HP left on average | |
| 7 | groundMud-Slap groundEarthquakerockStone Edge | 3.583 | 100% | 6.0 s 0.0 charged | 72% HP left on average | |
| 8 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 3.583 | 100% | 6.0 s 0.0 charged | 72% HP left on average | |
| 9 | groundMud-Slap groundEarthquakegroundDrill Run | 3.583 | 100% | 6.0 s 0.0 charged | 72% HP left on average | |
| 10 | groundMud-Slap groundEarthquakegroundDrill Run | 2.986 | 100% | 6.0 s 0.0 charged | 67% HP left on average | |
| 11 | groundMud-Slap bugX-ScissorflyingFly | 2.783 | 100% | 6.0 s 0.0 charged | 64% HP left on average | |
| 12 | fightingCounter fightingClose CombatfightingDynamic Punch | 2.577 | 100% | 9.5 s 1.0 charged | 61% HP left on average | |
| 13 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 2.190 | 100% | 6.0 s 0.0 charged | 54% HP left on average | |
| 14 | rockSmack Down rockStone EdgefireFire Blast | 2.138 | 100% | 9.5 s 1.0 charged | 53% HP left on average | |
| 15 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 2.110 | 100% | 10.5 s 1.0 charged | 53% HP left on average | |
| 16 | fightingKarate Chop fightingClose CombatrockRock Slide | 2.109 | 100% | 12.0 s 3.0 charged | 53% HP left on average | |
| 17 | flyingGust flyingHurricanefightingFocus Blast | 2.086 | 100% | 10.5 s 1.0 charged | 52% HP left on average | |
| 18 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.066 | 100% | 11.0 s 3.0 charged | 52% HP left on average | |
| 19 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.066 | 100% | 11.0 s 3.0 charged | 52% HP left on average | |
| 20 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 2.021 | 100% | 11.0 s 3.0 charged | 51% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.