Shadow Alolan Grimer counters
poisondarkArlo · slot 1Leader
CP
3,247
Attack
271.9
x1.2 Shadow
Defense
113.6
x0.83 Shadow
HP
125
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Poison Jab / Gunk Shot
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 8.708 | 100% | 6.0 s 0.0 charged | 89% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 7.200 | 100% | 6.0 s 0.0 charged | 86% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 6.967 | 100% | 6.0 s 0.0 charged | 86% HP left on average | |
| 4 | rockRock Throw groundBulldozerockStone Edge | 6.950 | 100% | 10.0 s 0.0 charged | 86% HP left on average | |
| 5 | rockSmack Down rockMeteor BeamrockStone Edge | 6.609 | 100% | 12.0 s 1.0 charged | 85% HP left on average | |
| 6 | groundMud-Slap groundEarthquakegroundDrill Run | 6.171 | 100% | 7.5 s 0.0 charged | 84% HP left on average | |
| 7 | groundMud Shot groundEarthquakerockRock Slide | 6.088 | 100% | 11.5 s 3.0 charged | 84% HP left on average | |
| 8 | dragonDragon Tail groundEarthquakesteelHeavy Slam | 5.889 | 100% | 15.5 s 3.0 charged | 83% HP left on average | |
| 9 | groundMud-Slap groundEarthquakerockStone Edge | 5.771 | 100% | 7.5 s 0.0 charged | 83% HP left on average | |
| 10 | groundMud-Slap groundEarthquakerockStone Edge | 5.611 | 100% | 6.0 s 0.0 charged | 82% HP left on average | |
| 11 | groundMud-Slap groundEarthquakerockStone Edge | 5.567 | 100% | 6.0 s 0.0 charged | 82% HP left on average | |
| 12 | electricSpark steelMagnet BombrockRock Slide | 5.520 | 100% | 13.5 s 3.0 charged | 82% HP left on average | |
| 13 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 5.091 | 100% | 11.0 s 0.0 charged | 80% HP left on average | |
| 14 | rockSmack Down rockMeteor BeamrockStone Edge | 5.067 | 100% | 10.5 s 0.0 charged | 80% HP left on average | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.056 | 100% | 10.5 s 2.0 charged | 80% HP left on average | |
| 16 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 5.044 | 100% | 9.5 s 2.0 charged | 80% HP left on average | |
| 17 | groundMud-Slap groundEarthquakerockStone Edge | 4.771 | 100% | 7.5 s 0.0 charged | 79% HP left on average | |
| 18 | ghostAstonish fightingFocus BlastrockPower Gem | 4.757 | 100% | 13.0 s 1.0 charged | 79% HP left on average | |
| 19 | dragonDragon Tail steelHeavy SlamdragonBreaking Swipe | 4.676 | 100% | 15.5 s 3.0 charged | 79% HP left on average | |
| 20 | bugBug Bite groundEarth PowerfireFire Blast | 4.550 | 100% | 8.0 s 0.0 charged | 78% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.