Shadow Alolan Grimer counters
poisondarkArlo · slot 1Leader
CP
3,247
Attack
271.9
x1.2 Shadow
Defense
113.6
x0.83 Shadow
HP
125
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Poison Jab / Sludge Bomb
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 6.267 | 100% | 6.0 s 0.0 charged | 84% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 5.543 | 100% | 7.5 s 0.0 charged | 82% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 5.389 | 100% | 6.0 s 0.0 charged | 81% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 5.371 | 100% | 7.5 s 0.0 charged | 81% HP left on average | |
| 5 | groundMud-Slap groundEarthquakerockStone Edge | 4.310 | 100% | 7.5 s 0.0 charged | 77% HP left on average | |
| 6 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 3.810 | 100% | 7.5 s 0.0 charged | 74% HP left on average | |
| 7 | groundMud-Slap groundEarthquakerockStone Edge | 3.694 | 100% | 7.5 s 0.0 charged | 73% HP left on average | |
| 8 | groundMud-Slap groundEarthquakerockStone Edge | 3.548 | 100% | 7.5 s 0.0 charged | 72% HP left on average | |
| 9 | groundMud-Slap groundEarthquakegroundEarth Power | 3.306 | 100% | 7.5 s 0.0 charged | 70% HP left on average | |
| 10 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 3.265 | 100% | 7.5 s 0.0 charged | 69% HP left on average | |
| 11 | groundMud-Slap groundEarthquakenormalBody Slam | 2.893 | 100% | 7.5 s 0.0 charged | 65% HP left on average | |
| 12 | rockRock Throw rockStone EdgesteelFlash Cannon | 2.841 | 100% | 12.0 s 1.0 charged | 65% HP left on average | |
| 13 | groundMud-Slap groundEarthquakegroundBulldoze | 2.778 | 100% | 7.5 s 0.0 charged | 64% HP left on average | |
| 14 | dragonDragon Tail steelHeavy SlamdragonBreaking Swipe | 2.750 | 100% | 15.5 s 3.0 charged | 64% HP left on average | |
| 15 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 2.686 | 100% | 7.5 s 0.0 charged | 63% HP left on average | |
| 16 | groundMud-Slap groundEarthquakegroundSand Tomb | 2.683 | 100% | 7.5 s 0.0 charged | 63% HP left on average | |
| 17 | groundMud-Slap groundEarthquakegroundMud Bomb | 2.629 | 100% | 7.5 s 0.0 charged | 62% HP left on average | |
| 18 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 2.611 | 100% | 6.0 s 0.0 charged | 62% HP left on average | |
| 19 | dragonDragon Tail rockMeteor BeamrockRock Tomb | 2.566 | 100% | 15.5 s 3.0 charged | 61% HP left on average | |
| 20 | dragonDragon Tail steelHeavy SlamdragonBreaking Swipe | 2.554 | 100% | 15.5 s 3.0 charged | 61% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.