Shadow Alolan Grimer counters
poisondarkArlo · slot 1Leader
CP
3,247
Attack
271.9
x1.2 Shadow
Defense
113.6
x0.83 Shadow
HP
125
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Poison Jab / Gunk Shot
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 6.267 | 100% | 6.0 s 0.0 charged | 84% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 5.543 | 100% | 7.5 s 0.0 charged | 82% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 5.389 | 100% | 6.0 s 0.0 charged | 81% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 5.371 | 100% | 7.5 s 0.0 charged | 81% HP left on average | |
| 5 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 4.533 | 100% | 9.5 s 2.0 charged | 78% HP left on average | |
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.528 | 100% | 10.5 s 2.0 charged | 78% HP left on average | |
| 7 | groundMud-Slap groundEarthquakerockStone Edge | 4.310 | 100% | 7.5 s 0.0 charged | 77% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 4.000 | 100% | 10.5 s 0.0 charged | 75% HP left on average | |
| 9 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 3.810 | 100% | 7.5 s 0.0 charged | 74% HP left on average | |
| 10 | groundMud-Slap groundEarthquakerockStone Edge | 3.694 | 100% | 7.5 s 0.0 charged | 73% HP left on average | |
| 11 | groundMud-Slap groundEarthquakerockStone Edge | 3.548 | 100% | 7.5 s 0.0 charged | 72% HP left on average | |
| 12 | steelBullet Punch groundEarthquakesteelMeteor Mash | 3.386 | 100% | 11.0 s 0.0 charged | 70% HP left on average | |
| 13 | groundMud-Slap groundEarthquakerockStone Edge | 3.311 | 100% | 9.0 s 0.0 charged | 70% HP left on average | |
| 14 | steelBullet Punch groundEarthquakesteelMeteor Mash | 3.311 | 100% | 9.0 s 0.0 charged | 70% HP left on average | |
| 15 | groundMud-Slap groundEarthquakegroundEarth Power | 3.306 | 100% | 7.5 s 0.0 charged | 70% HP left on average | |
| 16 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 3.265 | 100% | 7.5 s 0.0 charged | 69% HP left on average | |
| 17 | fireFire Spin groundEarth PowerfireFire Blast | 3.260 | 100% | 10.5 s 0.0 charged | 69% HP left on average | |
| 18 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.200 | 100% | 10.5 s 0.0 charged | 69% HP left on average | |
| 19 | rockRock Throw rockMeteor BeamrockPower Gem | 3.060 | 100% | 10.0 s 0.0 charged | 67% HP left on average | |
| 20 | fireFire Spin groundEarth PowerfireFire Blast | 3.019 | 100% | 9.0 s 0.0 charged | 67% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.