Shadow Alolan Grimer counters
poisondarkArlo · slot 1Leader
CP
3,247
Attack
271.9
x1.2 Shadow
Defense
113.6
x0.83 Shadow
HP
125
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Gunk Shot
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundSand Tomb | 3.756 | 100% | 7.5 s 0.0 charged | 73% HP left on average | |
| 2 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 3.352 | 100% | 9.0 s 0.0 charged | 70% HP left on average | |
| 3 | rockSmack Down rockStone EdgefireFire Blast | 3.241 | 100% | 9.0 s 0.0 charged | 69% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 3.233 | 100% | 6.0 s 0.0 charged | 69% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 3.233 | 100% | 7.5 s 0.0 charged | 69% HP left on average | |
| 6 | fightingKarate Chop fightingClose CombatfightingCross Chop | 3.176 | 100% | 9.5 s 2.0 charged | 69% HP left on average | |
| 7 | groundMud-Slap groundEarthquakerockStone Edge | 3.017 | 100% | 7.5 s 0.0 charged | 67% HP left on average | |
| 8 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 3.017 | 100% | 7.5 s 0.0 charged | 67% HP left on average | |
| 9 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 3.000 | 100% | 9.5 s 2.0 charged | 67% HP left on average | |
| 10 | iceIce Fang iceIce BurniceBlizzard | 2.969 | 100% | 8.0 s 0.0 charged | 66% HP left on average | |
| 11 | groundMud-Slap groundEarthquakegroundBulldoze | 2.917 | 100% | 7.5 s 0.0 charged | 66% HP left on average | |
| 12 | groundMud-Slap groundEarthquakenormalBody Slam | 2.700 | 100% | 7.5 s 0.0 charged | 63% HP left on average | |
| 13 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 2.611 | 100% | 6.0 s 0.0 charged | 62% HP left on average | |
| 14 | groundMud-Slap groundEarthquakegroundDrill Run | 2.611 | 100% | 6.0 s 0.0 charged | 62% HP left on average | |
| 15 | groundMud-Slap rockMeteor BeamfightingSuperpower | 2.583 | 100% | 7.5 s 0.0 charged | 61% HP left on average | |
| 16 | fightingForce Palm fightingClose CombatfightingSuperpower | 2.567 | 100% | 9.0 s 0.0 charged | 61% HP left on average | |
| 17 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 2.507 | 100% | 7.5 s 0.0 charged | 60% HP left on average | |
| 18 | groundMud-Slap groundEarthquakegroundDrill Run | 2.507 | 100% | 7.5 s 0.0 charged | 60% HP left on average | |
| 19 | fireFire Fang fireOverheatdragonDraco Meteor | 2.500 | 100% | 8.0 s 0.0 charged | 60% HP left on average | |
| 20 | groundMud-Slap groundEarthquakerockStone Edge | 2.483 | 100% | 7.5 s 0.0 charged | 60% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.