Shadow Alolan Grimer counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Crunch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 3.233 | 100% | 6.0 s 0.0 charged | 69% HP left on average | |
| 2 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 2.611 | 100% | 6.0 s 0.0 charged | 62% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 2.611 | 100% | 6.0 s 0.0 charged | 62% HP left on average | |
| 4 | fightingCounter fightingClose CombatfightingDynamic Punch | 1.989 | 100% | 10.5 s 1.0 charged | 50% HP left on average | |
| 5 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.667 | 100% | 11.0 s 3.0 charged | 40% HP left on average | |
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.646 | 100% | 11.0 s 3.0 charged | 39% HP left on average | |
| 7 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.646 | 100% | 11.0 s 3.0 charged | 39% HP left on average | |
| 8 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 1.573 | 100% | 12.5 s 1.0 charged | 36% HP left on average | |
| 9 | dragonDragon Tail darkBrutal SwingdarkCrunch | 1.523 | 100% | 12.5 s 3.0 charged | 34% HP left on average | |
| 10 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.485 | 100% | 12.0 s 3.0 charged | 33% HP left on average | |
| 11 | fairyCharm fightingAura SpherefairyDazzling Gleam | 1.462 | 100% | 11.0 s 1.0 charged | 32% HP left on average | |
| 12 | fightingLow Kick normalStompfightingDrain Punch | 1.446 | 100% | 12.0 s 3.0 charged | 31% HP left on average | |
| 13 | flyingGust flyingHurricaneflyingOblivion Wing | 1.439 | 100% | 11.5 s 2.0 charged | 31% HP left on average | |
| 14 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 1.404 | 100% | 13.0 s 3.0 charged | 29% HP left on average | |
| 15 | fightingLow Kick fightingFocus BlastnormalBody Slam | 1.367 | 100% | 12.0 s 3.0 charged | 27% HP left on average | |
| 16 | groundMud-Slap groundEarthquakegroundSand Tomb | 1.363 | 100% | 7.0 s 1.0 charged | 27% HP left on average | |
| 17 | fightingCounter fightingSuperpowerbugLunge | 1.320 | 100% | 11.5 s 2.0 charged | 24% HP left on average | |
| 18 | rockSmack Down rockStone EdgefireFire Blast | 1.306 | 100% | 9.5 s 1.0 charged | 23% HP left on average | |
| 19 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 1.302 | 100% | 9.5 s 1.0 charged | 23% HP left on average | |
| 20 | fightingCounter fightingClose CombatfightingDynamic Punch | 1.277 | 100% | 10.5 s 1.0 charged | 22% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.