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Shadow raid

Shadow Starly counters

normalflyingShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
2,427
HP
600
Timer
3:00
Attack
69
Defense
43
Difficulty
0.05
Pokebattler scale

Beating Shadow Starly should take 1 trainer with level 40 counters. Caught CP 342-410.

Weak torock1.6xelectric1.6xice1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Starly counters are Mega Mewtwo Y, Regieleki, Shadow Rampardos, Shadow Thundurus (Therian), Thundurus (Therian) & Kyurem (White).

Suggested party of sixat most one Mega
  1. M. Mewtwo Y
  2. Regieleki
  3. S. Rampardos
  4. S. Thundurus (Therian)
  5. Thundurus (Therian)
  6. Kyurem (White)

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Mewtwo YMegaLegendarypartyPsycho Cut / Future Sight+0.050:08
  2. 2RegielekiLegendarypartyLock-On / Thunder Cage0.050:08
  3. 3Mega Raichu XMegaThunder Shock / Volt Tackle+0.050:09
  4. 4Shadow RampardosShadowpartySmack Down / Rock Slide0.050:09
  5. 5Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+0.050:10
  6. 6Mega Raichu YMegaThunder Shock / Zap Cannon+0.050:10
  7. 7Shadow Thundurus (Therian)ShadowLegendarypartyVolt Switch / Thunder0.060:10
  8. 8Mega DiancieMegaLegendaryRock Throw / Power Gem0.060:10
  9. 9Thundurus (Therian)LegendarypartyVolt Switch / Wildbolt Storm0.060:10
  10. 10Kyurem (White)LegendarypartyIce Fang / Blizzard0.060:10

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Starly counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Mewtwo Ypsychicjoint top pickpsychicPsycho CutpsychicFuture Sight+6,4280:080.050.05258.1%
2RegielekielectricnormalLock-OnelectricThunder Cage2,8030:080.050.05129.4%
3Mega Raichu XelectricelectricThunder ShockelectricVolt Tackle+3,5100:090.050.04790.1%
4Shadow RampardosrockrockSmack DownrockRock Slide3,2980:090.050.04589.4%
5Mega Mewtwo XpsychicfightingpsychicPsycho CutfightingDynamic Punch+6,1120:100.050.04522.5%
6Mega Raichu YelectricelectricThunder ShockelectricZap Cannon+3,7800:100.050.04457.1%
7Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricThunder3,6590:100.060.04359.9%
8Mega DiancierockfairyrockRock ThrowrockPower Gem4,3460:100.060.04359.9%
9Thundurus (Therian)electricflyingelectricVolt SwitchelectricWildbolt Storm3,6590:100.060.04359.9%
10Kyurem (White)dragoniceiceIce FangiceBlizzard4,6050:100.060.04152.2%
11Shadow RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7330:100.060.04152.2%
12XurkitreeelectricelectricThunder ShockelectricDischarge3,9370:100.060.04152.2%
13Shadow ZapdoselectricflyingelectricThunder ShockelectricZap Cannon3,5270:110.060.04132.5%
14Mega AmpharoselectricdragonelectricVolt SwitchelectricZap Cannon4,2450:110.060.03963.4%
15Shadow MagnezoneelectricsteelelectricVolt SwitchelectricZap Cannon3,2050:110.060.03963.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Starly.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Starly's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Starly weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (11)
  • Resists (4)

It resists ground0.39xghost0.39xbug0.625xgrass0.625x— bringing one of those is throwing damage away.

What Starly throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
normalTackleSTAB5+50.5s0.30s
normalQuick AttackSTAB10+131.0s0.45s
groundSand Attack4+70.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
flyingBrave BirdSTAB130-1002.0s1.00s
flyingFlySTAB90-502.0s1.40s
flyingAerial AceSTAB55-332.5s2.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor342428
7/7/7350437
8/8/8357446
9/9/9364456
10/10/10372465
11/11/11380475
12/12/12387484
13/13/13395494
14/14/14403503
15/15/15hundo410513

Caught CP range 342 - 410, or 428 - 513 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 342, not at the 372 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 30 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Starly is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 69 / Defense 43 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.050:080.0
2
Regieleki
electric
Lock-On / Thunder Cage
0.050:080.0
3
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
0.050:090.0
4
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.050:090.0
5
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.050:100.0
6
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.050:100.0
7
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Thunder
0.060:100.0
8
Mega Diancie
rockfairymega
Rock Throw / Power Gem
0.060:100.0
9
Thundurus (Therian)
electricflying
Volt Switch / Wildbolt Storm
0.060:100.0
10
Kyurem (White)
dragonice
Ice Fang / Blizzard
0.060:100.0
11
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.060:100.0
12
Xurkitree
electric
Thunder Shock / Discharge
0.060:100.0
13
Shadow Zapdos
electricflyingshadow
Thunder Shock / Zap Cannon
0.060:110.0
14
Mega Ampharos
electricdragonmega
Volt Switch / Zap Cannon
0.060:110.0
15
Shadow Magnezone
electricsteelshadow
Volt Switch / Zap Cannon
0.060:110.0
16
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
0.060:110.0
17
Rampardos
rock
Smack Down / Rock Slide
0.060:110.0
18
Shadow Mamoswine
icegroundshadow
Powder Snow / Avalanche
0.070:120.0
19
Deoxys
psychic
Charge Beam / Thunderbolt
0.070:120.0
20
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
0.070:120.0
21
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
0.070:120.0
22
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.070:120.0
23
Shadow Mewtwo
psychicshadow
Psycho Cut / Thunderbolt
0.070:120.0
24
Shadow Raikou
electricshadow
Thunder Shock / Thunderbolt
0.070:120.0
25
Raikou
electric
Thunder Shock / Wild Charge
0.070:120.0
26
Electivire
electric
Thunder Shock / Wild Charge
0.070:120.0
27
Mega Houndoom
darkfiremega
Fire Fang / Dark Pulse+
0.070:120.0
28
Shadow Thundurus (Incarnate)
electricflyingshadow
Thunder Shock / Thunder
0.070:120.0
29
Zekrom
dragonelectric
Charge Beam / Wild Charge
0.070:120.0
30
Mega Falinks
fightingmega
Counter / Brick Break+
0.070:120.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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