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Shadow raid

Shadow Staraptor counters

normalflyingShadow Tier 5

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
37,967
HP
15,000
Timer
5:00
Attack
204
Defense
127
Difficulty
2.36
Pokebattler scale

Beating Shadow Staraptor should take 3 trainers with level 40 counters. Caught CP 1,478-1,614.

Weak torock1.6xelectric1.6xice1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Staraptor counters are Mega Raichu Y, Kyurem (White), Shadow Thundurus (Therian), Shadow Electivire, Shadow Raikou & Kyurem (Black).

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. Kyurem (White)
  3. S. Thundurus (Therian)
  4. S. Electivire
  5. S. Raikou
  6. Kyurem (Black)

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartyThunder Shock / Zap Cannon+2.109:56
  2. 2Mega Raichu XMegaThunder Shock / Volt Tackle+2.2310:33
  3. 3Kyurem (White)LegendarypartyIce Fang / Ice Burn2.3711:11
  4. 4Shadow Thundurus (Therian)ShadowLegendarypartyVolt Switch / Wildbolt Storm2.4311:29
  5. 5Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+2.4311:29
  6. 6Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+2.6212:23
  7. 7Shadow ElectivireShadowpartyThunder Shock / Wild Charge2.6612:34
  8. 8Shadow RaikouShadowLegendarypartyThunder Shock / Wild Charge2.6912:43
  9. 9Kyurem (Black)LegendarypartyDragon Tail / Freeze Shock2.7112:47
  10. 10Shadow RhyperiorShadowSmack Down / Rock Wrecker2.7212:52

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Shadow Legendary Raid
Related countersMega Staraptor
Raid alerts…

Top 15 Shadow Staraptor counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers3small group
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricThunder ShockelectricZap Cannon+3,7809:562.106.053.7%
2Mega Raichu XelectricelectricThunder ShockelectricVolt Tackle+3,51010:332.236.050.6%
3Kyurem (White)dragoniceiceIce FangiceIce Burn4,60511:112.376.047.7%
4Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricWildbolt Storm3,65911:292.436.046.4%
5Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,42811:292.436.046.4%
6Mega Mewtwo XpsychicfightingpsychicPsycho CutfightingDynamic Punch+6,11212:232.626.043.0%
7Shadow ElectivireelectricelectricThunder ShockelectricWild Charge3,07912:342.666.042.4%
8Shadow RaikouelectricelectricThunder ShockelectricWild Charge3,45212:432.696.041.9%
9Kyurem (Black)dragonicedragonDragon TailiceFreeze Shock4,60512:472.716.041.7%
10Shadow RhyperiorgroundrockrockSmack DownrockRock Wrecker3,73312:522.726.041.5%
11Mega DiancierockfairyrockRock ThrowrockRock Slide4,34612:572.746.041.2%
12RegielekielectricelectricThunder ShockelectricThunder Cage2,80313:042.776.040.8%
13Shadow GigalithrocknormalLock-OnrockMeteor Beam3,22813:112.796.040.5%
14Mega ManectricelectricelectricThunder FangelectricWild Charge3,58013:122.806.040.4%
15Shadow RampardosrockrockSmack DownrockRock Slide3,29813:162.816.040.2%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Staraptor.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Staraptor's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Staraptor weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (11)
  • Resists (4)

It resists ground0.39xghost0.39xbug0.625xgrass0.625x— bringing one of those is throwing damage away.

What Staraptor throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
flyingWing AttackSTAB10+111.0s0.75s
normalQuick AttackSTAB10+131.0s0.45s
groundSand Attack4+70.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
flyingBrave BirdSTAB130-1002.0s1.00s
flyingFlySTAB90-502.0s1.40s
fightingClose Combat105-1002.5s1.20s
fireHeat Wave95-1003.0s1.70s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,4781,847
7/7/71,4931,866
8/8/81,5081,885
9/9/91,5231,903
10/10/101,5381,922
11/11/111,5531,941
12/12/121,5681,960
13/13/131,5831,979
14/14/141,5991,999
15/15/15hundo1,6142,018

Caught CP range 1,478 - 1,614, or 1,847 - 2,018 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,478, not at the 1,538 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 60 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Staraptor is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 5: 15,000 HP, 5:00 timer, boss Attack 204 / Defense 127 (15/15/15 at tier CPM 0.82).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
2.109:5629.3
2
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
2.2310:3327.7
3
Kyurem (White)
dragonice
Ice Fang / Ice Burn
2.3711:1131.1
4
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Wildbolt Storm
2.4311:2932.9
5
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
2.4311:2924.5
6
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
2.6212:2334.3
7
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
2.6612:3441.2
8
Shadow Raikou
electricshadow
Thunder Shock / Wild Charge
2.6912:4337.3
9
Kyurem (Black)
dragonice
Dragon Tail / Freeze Shock
2.7112:4732.8
10
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
2.7212:5229.5
11
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
2.7412:5735.0
12
Regieleki
electric
Thunder Shock / Thunder Cage
2.7713:0440.7
13
Shadow Gigalith
rockshadow
Lock-On / Meteor Beam
2.7913:1135.0
14
Mega Manectric
electricmega
Thunder Fang / Wild Charge
2.8013:1239.4
15
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
2.8113:1653.8
16
Thundurus (Therian)
electricflying
Volt Switch / Wildbolt Storm
2.8213:1934.6
17
Shadow Zapdos
electricflyingshadow
Thunder Shock / Thunderbolt
2.8213:2037.1
18
Xurkitree
electric
Thunder Shock / Discharge
2.8413:2543.9
19
Zeraora
electric
Volt Switch / Plasma Fists
2.8413:2634.3
20
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
2.8713:3329.8
21
Mega Tyranitar
rockdarkmega
Smack Down / Stone Edge
2.8713:3524.0
22
Shadow Luxray
electricshadow
Spark / Wild Charge
2.9013:4145.3
23
Zekrom
dragonelectric
Charge Beam / Fusion Bolt
2.9113:4528.1
24
Mega Aerodactyl
rockflyingmega
Rock Throw / Rock Slide
2.9613:5930.4
25
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
3.0014:1142.9
26
Eternatus
poisondragon
Poison Jab / Dynamax Cannon
3.0714:3130.5
27
Shadow Thundurus (Incarnate)
electricflyingshadow
Thunder Shock / Thunder Punch
3.0914:3546.5
28
Shadow Regigigas
normalshadow
Hidden Power / Crush Grip
3.1114:4243.0
29
Shadow Magnezone
electricsteelshadow
Spark / Wild Charge
3.1114:4249.8
30
Glimmora
rockpoison
Rock Throw / Meteor Beam
3.1815:0138.5
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 1.7 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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