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Shadow raid

Shadow Ho-Oh counters

fireflyingShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
10,012
HP
600
Timer
3:00
Attack
151
Defense
154
Difficulty
0.13
Pokebattler scale

Beating Shadow Ho-Oh should take 1 trainer with level 40 counters. Caught CP 2,050-2,207.

Weak torock2.56xwater1.6xelectric1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Rock Mega — most top counters attack with Rock

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Ho-Oh counters are Shadow Rampardos, Mega Diancie, Shadow Tyrantrum, Shadow Rhyperior, Rampardos & Glimmora.

Suggested party of sixat most one Mega
  1. S. Rampardos
  2. M. Diancie
  3. S. Tyrantrum
  4. S. Rhyperior
  5. Rampardos
  6. Glimmora

1 more Mega ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Shadow RampardosShadowpartySmack Down / Rock Slide0.120:21
  2. 2Mega DiancieMegaLegendarypartyRock Throw / Rock Slide0.130:24
  3. 3Mega AerodactylMegaRock Throw / Rock Slide0.130:24
  4. 4Shadow TyrantrumShadowpartyRock Throw / Meteor Beam0.140:24
  5. 5Shadow RhyperiorShadowpartySmack Down / Rock Wrecker0.140:25
  6. 6RampardospartySmack Down / Rock Slide0.140:25
  7. 7GlimmorapartyRock Throw / Meteor Beam0.140:25
  8. 8TyrantrumRock Throw / Meteor Beam0.140:26
  9. 9Mega GreninjaMegaWater Shuriken / Surf+0.150:26
  10. 10Shadow AurorusShadowRock Throw / Meteor Beam0.150:26

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Ho-Oh counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Shadow Rampardosrockjoint top pickrockSmack DownrockRock Slide3,2980:210.120.52042.3%
2Mega DiancierockfairyrockRock ThrowrockRock Slide4,3460:240.130.51840.2%
3Mega AerodactylrockflyingrockRock ThrowrockRock Slide4,1180:240.130.11834.7%
4Shadow TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1280:240.140.21782.3%
5Shadow RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7330:250.140.21768.9%
6RampardosrockrockSmack DownrockRock Slide3,2980:250.140.61751.5%
7GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2730:250.140.21742.9%
8TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1280:260.140.11701.6%
9Mega GreninjawaterdarkwaterWater ShurikenwaterSurf+3,7840:260.150.41655.2%
10Shadow AurorusrockicerockRock ThrowrockMeteor Beam2,8020:260.150.71654.4%
11Mega TyranitarrockdarkrockSmack DownrockStone Edge5,3470:270.150.01634.5%
12Mega Raichu YelectricelectricThunder ShockelectricZap Cannon+3,7800:270.150.91611.7%
13Shadow GigalithrockrockSmack DownrockMeteor Beam3,2280:270.150.61599.8%
14Shadow TyranitarrockdarkrockSmack DownrockStone Edge3,8340:270.150.41590.6%
15GigalithrocknormalLock-OnrockMeteor Beam3,2280:280.160.31562.9%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Ho-Oh.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Ho-Oh's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Ho-Oh weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Double weak (1)
  • Weak (2)
  • Neutral (8)
  • Resists (7)

It resists bug0.39xgrass0.39xfighting0.625xground0.625xsteel0.625xfire0.625xfairy0.625x— bringing one of those is throwing damage away.

What Ho-Oh throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireIncinerateSTAB32+222.5s0.70s
steelSteel Wing14+81.0s0.70s
psychicExtrasensory11+111.0s0.75s
normalHidden Power15+151.5s1.10s

Charged moves

MovePowerEnergyDurationHits at
flyingBrave BirdSTAB130-1002.0s1.00s
fireSacred Fire++STAB155-1002.5s1.10s
fireFire BlastSTAB140-1004.0s2.90s
grassSolar Beam180-1005.0s2.80s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor2,0502,563
7/7/72,0672,584
8/8/82,0842,606
9/9/92,1022,628
10/10/102,1192,649
11/11/112,1372,671
12/12/122,1542,693
13/13/132,1722,715
14/14/142,1892,737
15/15/15hundo2,2072,759

Caught CP range 2,050 - 2,207, or 2,563 - 2,759 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 2,050, not at the 2,119 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 69 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Ho-Oh is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 151 / Defense 154 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.120:210.5
2
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.130:240.4
3
Mega Aerodactyl
rockflyingmega
Rock Throw / Rock Slide
0.130:240.1
4
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.140:240.2
5
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.140:250.2
6
Rampardos
rock
Smack Down / Rock Slide
0.140:250.6
7
Glimmora
rockpoison
Rock Throw / Meteor Beam
0.140:250.2
8
Tyrantrum
rockdragon
Rock Throw / Meteor Beam
0.140:260.1
9
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.150:260.4
10
Shadow Aurorus
rockiceshadow
Rock Throw / Meteor Beam
0.150:260.7
11
Mega Tyranitar
rockdarkmega
Smack Down / Stone Edge
0.150:270.0
12
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.150:270.8
13
Shadow Gigalith
rockshadow
Smack Down / Meteor Beam
0.150:270.6
14
Shadow Tyranitar
rockdarkshadow
Smack Down / Stone Edge
0.150:270.3
15
Gigalith
rock
Lock-On / Meteor Beam
0.160:280.3
16
Shadow Landorus (Incarnate)
groundflyingshadow
Rock Throw / Rock Slide
0.160:280.8
17
Rhyperior
groundrock
Smack Down / Rock Wrecker
0.160:280.4
18
Terrakion
rockfighting
Smack Down / Rock Slide
0.160:280.5
19
Shadow Aerodactyl
rockflyingshadow
Rock Throw / Rock Slide
0.160:280.8
20
Tyranitar
rockdark
Smack Down / Stone Edge
0.160:290.2
21
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
0.160:290.4
22
Primal Kyogre
watermega
Waterfall / Origin Pulse
0.160:290.1
23
Shadow Aggron
steelrockshadow
Smack Down / Meteor Beam
0.160:290.4
24
Shadow Alolan Golem
rockelectricshadow
Rock Throw / Stone Edge
0.170:300.4
25
Shadow Omastar
rockwatershadow
Rock Throw / Rock Slide
0.170:300.5
26
Shadow Golem
rockgroundshadow
Rock Throw / Stone Edge
0.170:310.6
27
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.170:310.5
28
Mega Aggron
steelmega
Smack Down / Meteor Beam
0.180:320.4
29
Aggron
steelrock
Smack Down / Meteor Beam
0.180:320.5
30
Shadow Archeops
rockflyingshadow
Wing Attack / Ancient Power
0.180:321.1
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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