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Sizzlipede counters

firebugTier 3
Lobby CP
8,177
HP
3,600
Timer
3:00
Attack
97
Defense
76
Difficulty
0.22
Pokebattler scale

Beating Sizzlipede should take 1 trainer with level 40 counters. Caught CP 553-599.

Weak torock2.56xflying1.6xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Rock Mega — most top counters attack with Rock

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Sizzlipede counters are Shadow Rampardos, Mega Diancie, Shadow Rhyperior, Shadow Tyrantrum, Shadow Gigalith & Glimmora.

Suggested party of sixat most one Mega
  1. S. Rampardos
  2. M. Diancie
  3. S. Rhyperior
  4. S. Tyrantrum
  5. S. Gigalith
  6. Glimmora

1 more Mega ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Shadow RampardosShadowpartySmack Down / Rock Slide0.200:35
  2. 2Mega DiancieMegaLegendarypartyRock Throw / Rock Slide0.210:36
  3. 3Shadow RhyperiorShadowpartySmack Down / Rock Wrecker0.210:38
  4. 4Shadow TyrantrumShadowpartyRock Throw / Meteor Beam0.230:40
  5. 5Mega AerodactylMegaRock Throw / Rock Slide0.230:41
  6. 6Shadow GigalithShadowpartyLock-On / Meteor Beam0.230:41
  7. 7GlimmorapartyRock Throw / Meteor Beam0.230:41
  8. 8RampardosSmack Down / Rock Slide0.240:42
  9. 9Mega GreninjaMegaWater Shuriken / Surf+0.250:43
  10. 10Mega RayquazaMegaLegendaryAir Slash / Dragon Ascent0.250:43

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Sizzlipede
Raid alerts…

Top 15 Sizzlipede counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Shadow Rampardosrockjoint top pickrockSmack DownrockRock Slide3,2980:350.200.7666.8%
2Mega DiancierockfairyrockRock ThrowrockRock Slide4,3460:360.210.0652.0%
3Shadow RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7330:380.210.2625.1%
4Shadow TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1280:400.230.3589.9%
5Mega AerodactylrockflyingrockRock ThrowrockRock Slide4,1180:410.230.0579.2%
6Shadow GigalithrocknormalLock-OnrockMeteor Beam3,2280:410.230.2573.0%
7GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2730:410.230.0572.0%
8RampardosrockrockSmack DownrockRock Slide3,2980:420.240.6560.2%
9Mega GreninjawaterdarkwaterWater ShurikenwaterSurf+3,7840:430.250.4545.2%
10Mega RayquazadragonflyingflyingAir SlashflyingDragon Ascent5,7130:430.250.0543.3%
11Shadow TyranitarrockdarkrockSmack DownrockStone Edge3,8340:430.250.4540.3%
12Mega TyranitarrockdarkrockSmack DownrockStone Edge5,3470:440.250.2538.7%
13Shadow AggronsteelrockrockSmack DownrockMeteor Beam3,0000:440.250.2527.5%
14RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7330:450.260.1517.7%
15Shadow AerodactylrockflyingrockRock ThrowrockRock Slide2,7830:460.260.6507.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Sizzlipede.

Estimator is how many trainers of this strength the fight needs. Power is the share of Sizzlipede's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Sizzlipede weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Double weak (1)
  • Weak (2)
  • Neutral (9)
  • Resists (6)

It resists grass0.39xfighting0.625xbug0.625xsteel0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.

What Sizzlipede throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
bugBug BiteSTAB5+60.5s0.25s
fireEmberSTAB10+101.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
fireHeat WaveSTAB95-1003.0s1.70s
bugBug BuzzSTAB95-503.5s1.80s
darkCrunch65-333.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor553692
11/11/11562703
12/12/12571714
13/13/13581726
14/14/14590737
15/15/15hundo599749

Caught CP range 553 - 599, or 692 - 749 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Sizzlipede is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 3: 3,600 HP, 3:00 timer, boss Attack 97 / Defense 76 (15/15/15 at tier CPM 0.73).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.200:350.6
2
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.210:360.0
3
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.210:380.1
4
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.230:400.2
5
Mega Aerodactyl
rockflyingmega
Rock Throw / Rock Slide
0.230:410.0
6
Shadow Gigalith
rockshadow
Lock-On / Meteor Beam
0.230:410.2
7
Glimmora
rockpoison
Rock Throw / Meteor Beam
0.230:410.0
8
Rampardos
rock
Smack Down / Rock Slide
0.240:420.6
9
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.250:430.4
10
Mega Rayquaza
dragonflyingmega
Air Slash / Dragon Ascent
0.250:430.0
11
Shadow Tyranitar
rockdarkshadow
Smack Down / Stone Edge
0.250:430.3
12
Mega Tyranitar
rockdarkmega
Smack Down / Stone Edge
0.250:440.2
13
Shadow Aggron
steelrockshadow
Smack Down / Meteor Beam
0.250:440.2
14
Rhyperior
groundrock
Smack Down / Rock Wrecker
0.260:450.1
15
Shadow Aerodactyl
rockflyingshadow
Rock Throw / Rock Slide
0.260:460.5
16
Shadow Landorus (Incarnate)
groundflyingshadow
Rock Throw / Rock Slide
0.260:460.5
17
Tyrantrum
rockdragon
Rock Throw / Meteor Beam
0.270:470.2
18
Mega Staraptor
fightingflyingmega
Gust / Brave Bird+
0.270:470.1
19
Shadow Aurorus
rockiceshadow
Rock Throw / Meteor Beam
0.270:470.5
20
Gigalith
rock
Smack Down / Meteor Beam
0.270:470.2
21
Shadow Archeops
rockflyingshadow
Wing Attack / Ancient Power
0.270:470.8
22
Terrakion
rockfighting
Smack Down / Rock Slide
0.270:480.0
23
Shadow Omastar
rockwatershadow
Rock Throw / Rock Slide
0.270:480.5
24
Shadow Crustle
bugrockshadow
Smack Down / Rock Wrecker
0.280:500.8
25
Shadow Golem
rockgroundshadow
Rock Throw / Stone Edge
0.280:500.6
26
Shadow Alolan Golem
rockelectricshadow
Rock Throw / Stone Edge
0.280:500.6
27
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.280:500.7
28
Tyranitar
rockdark
Smack Down / Stone Edge
0.290:500.3
29
Rayquaza
dragonflying
Air Slash / Dragon Ascent
0.300:530.1
30
Shadow Hisuian Arcanine
firerockshadow
Snarl / Rock Slide
0.300:530.3
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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