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Shadow raid

Shadow Jumpluff counters

grassflyingShadow Tier 5

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
22,920
HP
15,000
Timer
5:00
Attack
109
Defense
162
Difficulty
2.18
Pokebattler scale

Beating Shadow Jumpluff should take 2 trainers with level 40 counters. Caught CP 831-935.

Weak toice2.56xflying1.6xpoison1.6xrock1.6xfire1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Ice Mega — most top counters attack with Ice

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Jumpluff counters are Kyurem (White), Shadow Galarian Darmanitan (Standard), Mega Mewtwo Y, Kyurem (Black), Shadow Weavile & Galarian Darmanitan (Standard).

Suggested party of sixat most one Mega
  1. Kyurem (White)
  2. S. Galarian Darmanitan (Standard)
  3. M. Mewtwo Y
  4. Kyurem (Black)
  5. S. Weavile
  6. Galarian Darmanitan (Standard)

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Kyurem (White)LegendarypartyIce Fang / Ice Burn1.848:42
  2. 2Shadow Galarian Darmanitan (Standard)ShadowpartyIce Fang / Avalanche2.109:55
  3. 3Mega Mewtwo YMegaLegendarypartyPsycho Cut / Ice Beam2.2410:36
  4. 4Mega RayquazaMegaLegendaryAir Slash / Dragon Ascent2.2710:42
  5. 5Mega DelphoxMegaFire Spin / Mystical Fire+2.2910:49
  6. 6Mega Mewtwo XMegaLegendaryPsycho Cut / Ice Beam2.3311:00
  7. 7Kyurem (Black)LegendarypartyDragon Tail / Freeze Shock2.3711:11
  8. 8Shadow WeavileShadowpartyIce Shard / Avalanche2.3911:17
  9. 9Galarian Darmanitan (Standard)partyIce Fang / Avalanche2.5311:57
  10. 10Shadow MamoswineShadowPowder Snow / Avalanche2.5412:00

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Shadow Legendary Raid
Raid alerts…

Top 15 Shadow Jumpluff counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers2duo
#AttackerMoveset
1Kyurem (White)dragonicejoint top pickiceIce FangiceIce Burn4,6058:421.845.661.3%
2Shadow Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1059:552.106.053.7%
3Mega Mewtwo YpsychicpsychicPsycho CuticeIce Beam6,42810:362.245.750.3%
4Mega RayquazadragonflyingflyingAir SlashflyingDragon Ascent5,71310:422.274.649.8%
5Mega DelphoxfirepsychicfireFire SpinfireMystical Fire+4,78310:492.295.049.3%
6Mega Mewtwo XpsychicfightingpsychicPsycho CuticeIce Beam6,11211:002.336.048.5%
7Kyurem (Black)dragonicedragonDragon TailiceFreeze Shock4,60511:112.375.547.7%
8Shadow WeaviledarkiceiceIce ShardiceAvalanche3,00511:172.396.047.3%
9Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,10511:572.536.044.6%
10Shadow MamoswineicegroundicePowder SnowiceAvalanche3,32812:002.546.044.5%
11BaxcaliburdragoniceiceIce FangiceAvalanche3,55012:102.585.843.8%
12Shadow MewtwopsychicpsychicPsycho CuticeIce Beam4,17812:252.636.042.9%
13Mega AbomasnowgrassiceicePowder SnowiceWeather Ball (Ice)3,40512:262.635.942.9%
14Mega GlalieiceiceFrost BreathiceAvalanche3,22912:292.646.042.7%
15Shadow ReshiramdragonfirefireFire FangfireFusion Flare4,03812:302.655.242.7%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Jumpluff.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Jumpluff's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Jumpluff weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Double weak (1)
  • Weak (4)
  • Neutral (9)
  • Resists (3)
  • Double resists (1)

It resists ground0.24xgrass0.39xfighting0.625xwater0.625x— bringing one of those is throwing damage away.

What Jumpluff throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
bugInfestation9+131.0s0.75s
fairyFairy Wind9+131.0s0.63s
grassBullet SeedSTAB7+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
grassSolar BeamSTAB180-1005.0s2.80s
fairyDazzling Gleam100-503.5s2.10s
grassEnergy BallSTAB90-504.0s3.10s
flyingAerial AceSTAB55-332.5s2.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor8311,040
7/7/78431,053
8/8/88541,068
9/9/98651,082
10/10/108771,096
11/11/118881,110
12/12/129001,125
13/13/139111,139
14/14/149231,154
15/15/15hundo9351,168

Caught CP range 831 - 935, or 1,040 - 1,168 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 831, not at the 877 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 46 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Jumpluff is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 5: 15,000 HP, 5:00 timer, boss Attack 109 / Defense 162 (15/15/15 at tier CPM 0.82).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Kyurem (White)
dragonice
Ice Fang / Ice Burn
1.848:4212.1
2
Shadow Galarian Darmanitan (Standard)
iceshadow
Ice Fang / Avalanche
2.109:5523.7
3
Mega Mewtwo Y
psychicmega
Psycho Cut / Ice Beam
2.2410:3613.5
4
Mega Rayquaza
dragonflyingmega
Air Slash / Dragon Ascent
2.2710:4211.7
5
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
2.2910:4911.5
6
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Ice Beam
2.3310:6017.0
7
Kyurem (Black)
dragonice
Dragon Tail / Freeze Shock
2.3711:1115.1
8
Shadow Weavile
darkiceshadow
Ice Shard / Avalanche
2.3911:1729.4
9
Galarian Darmanitan (Standard)
ice
Ice Fang / Avalanche
2.5311:5725.8
10
Shadow Mamoswine
icegroundshadow
Powder Snow / Avalanche
2.5411:6034.9
11
Baxcalibur
dragonice
Ice Fang / Avalanche
2.5812:1019.2
12
Shadow Mewtwo
psychicshadow
Psycho Cut / Ice Beam
2.6312:2524.0
13
Mega Abomasnow
grassicemega
Powder Snow / Weather Ball (Ice)
2.6312:2618.9
14
Mega Glalie
icemega
Frost Breath / Avalanche
2.6412:2923.9
15
Shadow Reshiram
dragonfireshadow
Fire Fang / Fusion Flare
2.6512:3015.2
16
Shadow Mr. Rime
icepsychicshadow
Ice Shard / Triple Axel
2.6512:3226.9
17
Shadow Aurorus
rockiceshadow
Frost Breath / Weather Ball (Ice)
2.6612:3324.7
18
Mamoswine
iceground
Powder Snow / Avalanche
2.6712:3726.0
19
Mega Staraptor
fightingflyingmega
Wing Attack / Brave Bird+
2.7513:0019.9
20
Shadow Porygon-Z
normalshadow
Lock-On / Blizzard
2.7713:0428.2
21
Shadow Salamence
dragonflyingshadow
Fire Fang / Fly
2.7813:0721.8
22
Mega Skarmory
steelflyingmega
Air Slash / Drill Peck+
2.7913:1111.4
23
Shadow Articuno
iceflyingshadow
Frost Breath / Triple Axel
2.7913:1217.2
24
Weavile
darkice
Ice Shard / Avalanche
2.8013:1431.6
25
Mega Blaziken
firefightingmega
Fire Spin / Blast Burn
2.8113:1722.0
26
Mega Charizard Y
fireflyingmega
Fire Spin / Blast Burn
2.8213:1812.9
27
Shadow Moltres
fireflyingshadow
Fire Spin / Fly
2.8313:2115.8
28
Blacephalon
fireghost
Incinerate / Mind Blown
2.8513:2825.3
29
Glaceon
ice
Frost Breath / Avalanche
2.8613:3125.0
30
Mega Gardevoir
psychicfairymega
Charge Beam / Triple Axel
2.8913:3924.4
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 2.0 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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