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PoGoBud
Zigzagoon

Trainer Battles

Zigzagoon

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing8.9DPT

Sand Attack+Grass Knot

13 fast throws · 13 turns · 6.5s to fire

#28.9DPT

Tackle+Grass Knot

17 fast throws · 17 turns · 8.5s to fire

#38.4DPT

Sand Attack+Thunderbolt

14 fast throws · 14 turns · 7.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
TackleSTABnormal3+31(0.5s)3.603.00
Rock Smashfighting9+73(1.5s)3.002.33
Sand Attackground2+41(0.5s)2.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Grass Knotgrass90-501.80none
Thunderboltelectric90-551.64none
Digground70-501.40none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.