Best moves
Zacian (Crowned Sword)Movepool
2 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
20 x Metal Claw per Behemoth Blade · 13.5s cycle · 384 power with STAB
13 x Air Slash per Behemoth Blade · 16.5s cycle · 396 power with STAB
20 x Metal Claw per Giga Impact · 14.5s cycle · 344 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Metal ClawSTAB | steel | 6 | +5 | 0.5s | 14.40 | 10.00 | 2.4 | 12.0 | 5 / 7 / 2t | standard |
| Air Slash | flying | 12 | +8 | 1.0s | 12.00 | 8.00 | 4.0 | 12.0 | 9 / 9 / 3t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Behemoth BladeSTAB | steel | 200 | -100 | 3.5s | 68.57 | 2.40 | 36.4 | 57.1 | 100 / 55 | signature |
| Play RoughSTAB | fairy | 90 | -50 | 3.0s | 36.00 | 2.16 | 18.0 | 30.0 | 90 / 60 | standard |
| Giga Impact | normal | 200 | -100 | 4.5s | 44.44 | 2.00 | 30.8 | 44.4 | 150 / 80 | standard |
| Close Combat | fighting | 105 | -100 | 2.5s | 42.00 | 1.05 | 23.3 | 42.0 | 100 / 45 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.