Best moves
VolcanionMovepool
3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
5 x Incinerate per Overheat · 16.5s cycle · 384 power with STAB
5 x Incinerate per Hydro Pump · 16.0s cycle · 354 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| IncinerateSTAB | fire | 32 | +22 | 2.5s | 15.36 | 8.80 | 7.1 | 12.8 | 20 / 20 / 5t | standard |
| Water GunSTAB | water | 5 | +5 | 0.5s | 12.00 | 10.00 | 2.0 | 10.0 | 3 / 3 / 1t | standard |
| Take Down | normal | 7 | +8 | 1.0s | 7.00 | 8.00 | 2.3 | 7.0 | 5 / 8 / 3t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Earth Power | ground | 100 | -50 | 3.5s | 28.57 | 2.00 | 18.2 | 28.6 | 90 / 50 | standard |
| OverheatSTAB | fire | 160 | -100 | 4.0s | 48.00 | 1.92 | 26.7 | 40.0 | 130 / 55 | standard |
| ScaldSTAB | water | 75 | -50 | 3.5s | 25.71 | 1.80 | 13.6 | 21.4 | 85 / 50 | standard |
| Sludge Bomb | poison | 85 | -50 | 2.5s | 34.00 | 1.70 | 18.9 | 34.0 | 80 / 50 | standard |
| Hydro PumpSTAB | water | 135 | -100 | 3.5s | 46.29 | 1.62 | 24.5 | 38.6 | 130 / 75 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.