Catch & acquire
TotodileAs a raid boss (Tier 1)
Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.
Catch CP after the raid
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 6/6/6floor | 562 | 703 |
| 7/7/7 | 571 | 714 |
| 8/8/8 | 581 | 726 |
| 9/9/9 | 590 | 737 |
| 10/10/10 | 599 | 749 |
| 11/11/11 | 608 | 761 |
| 12/12/12 | 618 | 772 |
| 13/13/13 | 627 | 784 |
| 14/14/14 | 637 | 796 |
| 15/15/15hundo | 646 | 808 |
Caught CP range 562 - 646, or 703 - 808 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.
The raid schedule lists 562 - 646 normal and 703 - 808 boosted for this boss — both match the table above exactly, computed from base stats rather than copied from it.
Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 562, not at the 599 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 37 CP higher than this one.
Acquisition and variants
Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.
10,000 Stardust and 25 Candy.
Cannot Dynamax.
This entry is not a Mega or Primal form.