Best moves
SandslashMovepool
3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
15 x Sand Attack per Earthquake · 11.0s cycle · 240 power with STAB
20 x Metal Claw per Earthquake · 13.5s cycle · 288 power with STAB
10 x Metal Claw per Scorching Sands · 8.0s cycle · 168 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Metal Claw | steel | 6 | +5 | 0.5s | 12.00 | 10.00 | 2.4 | 12.0 | 5 / 7 / 2t | standard |
| Mud ShotSTAB | ground | 4 | +6 | 0.5s | 9.60 | 12.00 | 1.6 | 8.0 | 3 / 9 / 2t | standard |
| Sand AttackSTAB | ground | 4 | +7 | 0.5s | 9.60 | 14.00 | 1.6 | 8.0 | 2 / 4 / 1t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Scorching SandsSTAB | ground | 90 | -50 | 3.0s | 36.00 | 2.16 | 18.0 | 30.0 | 80 / 50 | standard |
| BulldozeSTAB | ground | 80 | -50 | 3.5s | 27.43 | 1.92 | 14.5 | 22.9 | 45 / 45 | standard |
| EarthquakeSTAB | ground | 140 | -100 | 3.5s | 48.00 | 1.68 | 25.5 | 40.0 | 120 / 65 | standard |
| Night Slash | dark | 45 | -33 | 2.0s | 22.50 | 1.36 | 11.3 | 22.5 | 50 / 35 | elite / legacy |
| Rock Tomb | rock | 65 | -50 | 3.0s | 21.67 | 1.30 | 13.0 | 21.7 | 75 / 50 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.