Best moves
SamurottMovepool
2 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
7 x Fury Cutter per Hydro Cannon · 5.5s cycle · 136 power with STAB
8 x Waterfall per Hydro Cannon · 10.0s cycle · 233 power with STAB
5 x Waterfall per Razor Shell · 6.5s cycle · 144 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| WaterfallSTAB | water | 13 | +7 | 1.0s | 15.60 | 7.00 | 4.3 | 13.0 | 11 / 10 / 3t | standard |
| Fury Cutter | bug | 4 | +8 | 0.5s | 8.00 | 16.00 | 1.6 | 8.0 | 3 / 4 / 1t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| LiquidationSTAB | water | 70 | -33 | 3.0s | 28.00 | 2.55 | 14.0 | 23.3 | 70 / 45 | standard |
| Hydro CannonSTAB | water | 90 | -50 | 2.0s | 54.00 | 2.16 | 22.5 | 45.0 | 80 / 40 | elite / legacy |
| Razor ShellSTAB | water | 55 | -33 | 1.5s | 44.00 | 2.00 | 15.7 | 36.7 | 35 / 35 | standard |
| Hydro PumpSTAB | water | 135 | -100 | 3.5s | 46.29 | 1.62 | 24.5 | 38.6 | 130 / 75 | standard |
| Blizzard | ice | 130 | -100 | 3.0s | 43.33 | 1.30 | 26.0 | 43.3 | 140 / 75 | standard |
| Megahorn | bug | 105 | -100 | 2.0s | 52.50 | 1.05 | 26.3 | 52.5 | 110 / 55 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.