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Quilladin

Catch & acquire

Quilladin

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
5,157
Attack
96
Defense
102
HP
600

Catch CP after the raid

IV spreadCP at L20L25 boosted
10/10/10floor9241,155
11/11/119351,169
12/12/129471,184
13/13/139581,198
14/14/149701,213
15/15/15hundo9821,228

Caught CP range 924 - 982, or 1,155 - 1,228 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

10,000 Stardust and 25 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.