Best moves
PidgeotMovepool
4 fast and 7 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
5 x Gust per Brave Bird · 12.0s cycle · 306 power with STAB
10 x Wing Attack per Brave Bird · 12.0s cycle · 276 power with STAB
13 x Air Slash per Brave Bird · 15.0s cycle · 343 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| GustSTAB | flying | 25 | +20 | 2.0s | 15.00 | 10.00 | 6.3 | 12.5 | 16 / 14 / 4t | elite / legacy |
| Air SlashSTAB | flying | 12 | +8 | 1.0s | 14.40 | 8.00 | 4.0 | 12.0 | 9 / 9 / 3t | standard |
| Steel Wing | steel | 14 | +8 | 1.0s | 14.00 | 8.00 | 4.7 | 14.0 | 7 / 5 / 2t | standard |
| Wing AttackSTAB | flying | 10 | +11 | 1.0s | 12.00 | 11.00 | 3.3 | 10.0 | 5 / 8 / 2t | elite / legacy |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Aerial AceSTAB | flying | 55 | -33 | 2.5s | 26.40 | 2.00 | 12.2 | 22.0 | 60 / 45 | standard |
| Brave BirdSTAB | flying | 130 | -100 | 2.0s | 78.00 | 1.56 | 32.5 | 65.0 | 130 / 55 | standard |
| Twister | dragon | 50 | -33 | 3.0s | 16.67 | 1.52 | 10.0 | 16.7 | 70 / 40 | standard |
| Air CutterSTAB | flying | 55 | -50 | 2.5s | 26.40 | 1.32 | 12.2 | 22.0 | 45 / 35 | elite / legacy |
| HurricaneSTAB | flying | 105 | -100 | 2.5s | 50.40 | 1.26 | 23.3 | 42.0 | 110 / 60 | standard |
| Heat Wave | fire | 95 | -100 | 3.0s | 31.67 | 0.95 | 19.0 | 31.7 | 75 / 45 | standard |
| Feather DanceSTAB | flying | 35 | -50 | 3.0s | 14.00 | 0.84 | 7.0 | 11.7 | 35 / 50 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.