Best moves
MismagiusMovepool
4 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
3 x Magical Leaf per Shadow Ball · 7.5s cycle · 171 power with STAB
9 x Sucker Punch per Shadow Ball · 7.5s cycle · 165 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Magical Leaf | grass | 17 | +17 | 1.5s | 11.33 | 11.33 | 4.9 | 11.3 | 10 / 10 / 3t | standard |
| Sucker Punch | dark | 5 | +6 | 0.5s | 10.00 | 12.00 | 2.0 | 10.0 | 8 / 7 / 2t | standard |
| HexSTAB | ghost | 8 | +13 | 1.0s | 9.60 | 13.00 | 2.7 | 8.0 | 7 / 13 / 3t | standard |
| Psywave | psychic | 4 | +7 | 0.5s | 8.00 | 14.00 | 1.6 | 8.0 | 3 / 4 / 1t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Shadow BallSTAB | ghost | 100 | -50 | 3.0s | 40.00 | 2.40 | 20.0 | 33.3 | 100 / 50 | standard |
| Dazzling Gleam | fairy | 100 | -50 | 3.5s | 28.57 | 2.00 | 18.2 | 28.6 | 90 / 55 | standard |
| Mystical Fire | fire | 60 | -33 | 2.0s | 30.00 | 1.82 | 15.0 | 30.0 | 60 / 45 | restored |
| Dark Pulse | dark | 80 | -50 | 3.0s | 26.67 | 1.60 | 16.0 | 26.7 | 80 / 50 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.