Best moves
MasquerainMovepool
2 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
5 x Air Slash per Silver Wind · 8.5s cycle · 150 power with STAB
7 x Air Slash per Air Cutter · 9.5s cycle · 167 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Air SlashSTAB | flying | 12 | +8 | 1.0s | 14.40 | 8.00 | 4.0 | 12.0 | 9 / 9 / 3t | standard |
| InfestationSTAB | bug | 9 | +13 | 1.0s | 10.80 | 13.00 | 3.0 | 9.0 | 6 / 12 / 3t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Silver WindSTAB | bug | 65 | -33 | 3.5s | 22.29 | 2.36 | 11.8 | 18.6 | 75 / 45 | standard |
| LungeSTAB | bug | 55 | -33 | 3.0s | 22.00 | 2.00 | 11.0 | 18.3 | 60 / 45 | standard |
| Ominous Wind | ghost | 55 | -33 | 2.5s | 22.00 | 1.67 | 12.2 | 22.0 | 45 / 45 | standard |
| Bubble Beam | water | 45 | -33 | 2.0s | 22.50 | 1.36 | 11.3 | 22.5 | 25 / 40 | standard |
| Air CutterSTAB | flying | 55 | -50 | 2.5s | 26.40 | 1.32 | 12.2 | 22.0 | 45 / 35 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.