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Kyurem (Black)

Trainer Battles

Kyurem (Black)

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.2DPT

Dragon Tail+Freeze Shock

5 fast throws · 15 turns · 7.5s to fire

Lowers the opponent's Attack by 1 stage (30% chance)

#212.4DPT

Dragon Tail+Outrage

5 fast throws · 15 turns · 7.5s to fire

#312.0DPT

Shadow Claw+Freeze Shock

8 fast throws · 16 turns · 8.0s to fire

Lowers the opponent's Attack by 1 stage (30% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Dragon TailSTABdragon9+123(1.5s)3.604.00
Shadow Clawghost6+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Freeze ShockSTABice120-602.40foe Atk -1 @30%
BlizzardSTABice140-752.24none
OutrageSTABdragon110-602.20none
Fusion Boltelectric90-452.00none
Stone Edgerock100-551.82none
Iron Headsteel70-501.40none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.