Skip to content
PoGoBud
Inteleon

Trainer Battles

Inteleon

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.5DPT

Water Gun+Hydro Cannon

14 fast throws · 14 turns · 7.0s to fire

#210.1DPT

Water Gun+Snipe Shot

12 fast throws · 12 turns · 6.0s to fire

Raises its own Attack by 2 stages (12.5% chance)

#39.6DPT

Water Gun+Surf

15 fast throws · 15 turns · 7.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Water GunSTABwater3+31(0.5s)3.603.00
Poundnormal4+42(1.0s)2.002.00

Charged moves

MoveTypePowerEnergyDPEEffect
Hydro CannonSTABwater80-402.40none
Snipe ShotSTABwater65-352.23self Atk +2 @13%
Shadow Ballghost100-502.00none
SurfSTABwater75-452.00none
Water PulseSTABwater80-501.92none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.