Skip to content
PoGoBud
Garchomp

Trainer Battles

Garchomp

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.4DPT

Dragon Tail+Outrage

5 fast throws · 15 turns · 7.5s to fire

#211.6DPT

Dragon Tail+Earthquake

6 fast throws · 18 turns · 9.0s to fire

#311.2DPT

Mud Shot+Outrage

7 fast throws · 14 turns · 7.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Dragon TailSTABdragon9+123(1.5s)3.604.00
Mud ShotSTABground3+92(1.0s)1.804.50

Charged moves

MoveTypePowerEnergyDPEEffect
EarthquakeSTABground120-652.22none
OutrageSTABdragon110-602.20none
Earth PowerSTABground90-502.16foe Def -1 @10%
TwisterSTABdragon70-402.10none
Fire Blastfire140-801.75none
Sand TombSTABground40-401.20foe Def -1
Breaking SwipeSTABdragon50-501.20foe Atk -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.