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PoGoBud
Ferroseed

Trainer Battles

Ferroseed

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing9.6DPT

Metal Claw+Flash Cannon

10 fast throws · 20 turns · 10.0s to fire

#29.0DPT

Metal Claw+Gyro Ball

8 fast throws · 16 turns · 8.0s to fire

#39.0DPT

Tackle+Flash Cannon

22 fast throws · 22 turns · 11.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Metal ClawSTABsteel5+72(1.0s)3.003.50
Tacklenormal3+31(0.5s)3.003.00

Charged moves

MoveTypePowerEnergyDPEEffect
Flash CannonSTABsteel110-652.03none
Gyro BallSTABsteel80-501.92none
Iron HeadSTABsteel70-501.68none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.