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PoGoBud
Exeggutor

Trainer Battles

Exeggutor

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.3DPT

Confusion+Solar Beam

6 fast throws · 24 turns · 12.0s to fire

#210.7DPT

Extrasensory+Solar Beam

8 fast throws · 24 turns · 12.0s to fire

#310.6DPT

Bullet Seed+Solar Beam

7 fast throws · 21 turns · 10.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
ConfusionSTABpsychic16+144(2.0s)4.803.50
ExtrasensorySTABpsychic8+103(1.5s)3.203.33
Zen HeadbuttSTABpsychic8+63(1.5s)3.202.00
Bullet SeedSTABgrass5+133(1.5s)2.004.33

Charged moves

MoveTypePowerEnergyDPEEffect
Solar BeamSTABgrass150-802.25none
Seed BombSTABgrass55-401.65none
PsychicSTABpsychic75-551.64foe Def -1 @10%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.