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PoGoBud
Exeggcute

Trainer Battles

Exeggcute

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.4DPT

Confusion+Psychic

4 fast throws · 16 turns · 8.0s to fire

Lowers the opponent's Defense by 1 stage (10% chance)

#210.3DPT

Confusion+Seed Bomb

3 fast throws · 12 turns · 6.0s to fire

#38.6DPT

Confusion+Ancient Power

4 fast throws · 16 turns · 8.0s to fire

Raises its own Attack by 1 stage (10% chance); Raises its own Defense by 1 stage (10% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
ConfusionSTABpsychic16+144(2.0s)4.803.50
Bullet SeedSTABgrass5+133(1.5s)2.004.33

Charged moves

MoveTypePowerEnergyDPEEffect
Seed BombSTABgrass55-401.65none
PsychicSTABpsychic75-551.64foe Def -1 @10%
Ancient Powerrock60-451.33self Atk +1 @10%self Def +1 @10%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.