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Enamorus (Therian)

Trainer Battles

Enamorus (Therian)

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.0DPT

Fairy Wind+Fly

5 fast throws · 10 turns · 5.0s to fire

#211.8DPT

Fairy Wind+Moonblast

7 fast throws · 14 turns · 7.0s to fire

Lowers the opponent's Attack by 1 stage (10% chance)

#311.3DPT

Astonish+Moonblast

6 fast throws · 18 turns · 9.0s to fire

Lowers the opponent's Attack by 1 stage (10% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Astonishghost12+103(1.5s)4.003.33
Extrasensorypsychic8+103(1.5s)2.673.33
Zen Headbuttpsychic8+63(1.5s)2.672.00
Fairy WindSTABfairy4+92(1.0s)2.404.50

Charged moves

MoveTypePowerEnergyDPEEffect
MoonblastSTABfairy110-602.20foe Atk -1 @10%
FlySTABflying80-452.13none
Dazzling GleamSTABfairy90-551.96none
Earth Powerground90-501.80foe Def -1 @10%
Grass Knotgrass90-501.80none
Mystical Firefire60-451.33foe Atk -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.