Best moves
DragoniteMovepool
3 fast and 8 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
13 x Dragon Tail per Draco Meteor · 16.5s cycle · 398 power with STAB
7 x Dragon Tail per Outrage · 11.0s cycle · 250 power with STAB
25 x Dragon Breath per Draco Meteor · 16.0s cycle · 360 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Dragon TailSTAB | dragon | 14 | +8 | 1.0s | 16.80 | 8.00 | 4.7 | 14.0 | 9 / 12 / 3t | standard |
| Dragon BreathSTAB | dragon | 6 | +4 | 0.5s | 14.40 | 8.00 | 2.4 | 12.0 | 3 / 4 / 1t | standard |
| Steel Wing | steel | 14 | +8 | 1.0s | 14.00 | 8.00 | 4.7 | 14.0 | 7 / 5 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| OutrageSTAB | dragon | 110 | -50 | 4.0s | 33.00 | 2.64 | 18.3 | 27.5 | 110 / 60 | standard |
| Dragon PulseSTAB | dragon | 90 | -50 | 3.5s | 30.86 | 2.16 | 16.4 | 25.7 | 90 / 55 | elite / legacy |
| Draco MeteorSTAB | dragon | 150 | -100 | 3.5s | 51.43 | 1.80 | 27.3 | 42.9 | 150 / 65 | elite / legacy |
| Superpower | fighting | 85 | -50 | 3.0s | 28.33 | 1.70 | 17.0 | 28.3 | 85 / 40 | standard |
| Dragon ClawSTAB | dragon | 45 | -33 | 1.5s | 36.00 | 1.64 | 12.9 | 30.0 | 80 / 50 | standard |
| Thunder Punch | electric | 50 | -33 | 2.0s | 25.00 | 1.52 | 12.5 | 25.0 | 60 / 40 | standard |
| Hyper Beam | normal | 150 | -100 | 4.0s | 37.50 | 1.50 | 25.0 | 37.5 | 150 / 80 | standard |
| HurricaneSTAB | flying | 105 | -100 | 2.5s | 50.40 | 1.26 | 23.3 | 42.0 | 110 / 60 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.