Skip to content
PoGoBud
Corviknight

Trainer Battles

Corviknight

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing9.3DPT

Sand Attack+Payback

15 fast throws · 15 turns · 7.5s to fire

#28.9DPT

Sand Attack+Sky Attack

13 fast throws · 13 turns · 6.5s to fire

#38.8DPT

Air Slash+Payback

7 fast throws · 21 turns · 10.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Steel WingSTABsteel7+52(1.0s)4.202.50
Air SlashSTABflying9+93(1.5s)3.603.00
Sand Attackground2+41(0.5s)2.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Paybackdark110-601.83none
Sky AttackSTABflying75-501.80none
Iron HeadSTABsteel70-501.68none
Air CutterSTABflying45-351.54self Atk +1 @30%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.