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PoGoBud
Cinccino

Trainer Battles

Cinccino

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.0DPT

Charm+Hyper Beam

10 fast throws · 30 turns · 15.0s to fire

#28.3DPT

Charm+Thunderbolt

7 fast throws · 21 turns · 10.5s to fire

#37.7DPT

Charm+Aqua Tail

5 fast throws · 15 turns · 7.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Charmfairy12+83(1.5s)4.002.67
PoundSTABnormal4+42(1.0s)2.402.00

Charged moves

MoveTypePowerEnergyDPEEffect
Hyper BeamSTABnormal150-802.25none
Thunderboltelectric90-551.64none
Aqua Tailwater55-351.57none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.