Best moves
Mega BeedrillMovepool
4 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Poison JabSTAB | poison | 13 | +9 | 1.0s | 15.60 | 9.00 | 4.3 | 13.0 | 7 / 7 / 2t | standard |
| Bug BiteSTAB | bug | 5 | +6 | 0.5s | 12.00 | 12.00 | 2.0 | 10.0 | 4 / 3 / 1t | elite / legacy |
| InfestationSTAB | bug | 9 | +13 | 1.0s | 10.80 | 13.00 | 3.0 | 9.0 | 6 / 12 / 3t | standard |
| Poison StingSTAB | poison | 4 | +6 | 0.5s | 9.60 | 12.00 | 1.6 | 8.0 | 4 / 9 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Sludge BombSTAB | poison | 85 | -50 | 2.5s | 40.80 | 2.04 | 18.9 | 34.0 | 80 / 50 | standard |
| Drill Run | ground | 85 | -50 | 3.0s | 28.33 | 1.70 | 17.0 | 28.3 | 70 / 40 | elite / legacy |
| Fell Stinger+STAB | bug | 140 | -100 | 2.0s | 84.00 | 1.68 | 35.0 | 70.0 | 40 / 35 | standard |
| Aerial Ace | flying | 55 | -33 | 2.5s | 22.00 | 1.67 | 12.2 | 22.0 | 60 / 45 | standard |
| X-ScissorSTAB | bug | 45 | -33 | 1.5s | 36.00 | 1.64 | 12.9 | 30.0 | 65 / 40 | standard |
| Fell StingerSTAB | bug | 45 | -33 | 2.0s | 27.00 | 1.64 | 11.3 | 22.5 | 20 / 35 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.