Best moves
AbraMovepool
2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
6 x Zen Headbutt per Shadow Ball · 9.0s cycle · 179 power with STAB
4 x Zen Headbutt per Psyshock · 6.5s cycle · 125 power with STAB
4 x Charge Beam per Shadow Ball · 7.0s cycle · 128 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Zen HeadbuttSTAB | psychic | 11 | +9 | 1.0s | 13.20 | 9.00 | 3.7 | 11.0 | 8 / 6 / 3t | standard |
| Charge Beam | electric | 7 | +14 | 1.0s | 7.00 | 14.00 | 2.3 | 7.0 | 5 / 11 / 3t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| PsyshockSTAB | psychic | 60 | -33 | 2.5s | 28.80 | 2.18 | 13.3 | 24.0 | 70 / 40 | standard |
| Shadow Ball | ghost | 100 | -50 | 3.0s | 33.33 | 2.00 | 20.0 | 33.3 | 100 / 50 | standard |
| Signal Beam | bug | 75 | -50 | 3.0s | 25.00 | 1.50 | 15.0 | 25.0 | 75 / 55 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.