Raids
Raids
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 1,912 | 2,390 |
| 11/11/11 | 1,929 | 2,411 |
| 12/12/12 | 1,945 | 2,432 |
| 13/13/13 | 1,962 | 2,453 |
| 14/14/14 | 1,979 | 2,474 |
| 15/15/15hundo | 1,996 | 2,496 |
Caught CP range 1,912 - 1,996, or 2,390 - 2,496 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 19 | +14 | 1.5s | 0.50s | |
| 7 | +13 | 1.0s | 0.60s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 115 | -100 | 2.5s | 1.20s | |
| 140 | -100 | 3.5s | 3.00s | |
| 130 | -100 | 4.0s | 2.30s | |
| 60 | -33 | 2.5s | 1.80s | |
| 60 | -50 | 2.5s | 0.90s |
Type a name, then Enter or click a result
Not on the raid schedule right now.
Simulating each boss moveset…
50 Monte Carlo runs per attacker, seed 1. Method · pokebattler.com · JSON
† Legacy move (Elite TM) · Mega-only move
All 30 countersThe same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (2) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Mixed (any moveset) | 86% | 81% | 58.4% | 8:40 | 5.9 | 1.88 |
| Astonish / Future Sight | 67% | 76% | 52.4% | 9:40 | 6.0 | 2.10 |
| Confusion / Future Sight | 67% | 79% | 54.4% | 9:19 | 6.0 | 2.03 |
| Confusion / Moonblast | 83% | 75% | 58.2% | 8:42 | 6.0 | 1.89 |
| Confusion / Psyshock | 81% | 101% | 58.3% | 8:42 | 5.8 | 1.89 |
| Confusion / Focus Blast | 94% | 83% | 58.7% | 8:38 | 5.8 | 1.88 |
| Astonish / Moonblast | 99% | 78% | 59.4% | 8:32 | 6.0 | 1.86 |
| Astonish / Focus Blastshowing | 100% | 91% | 59.6% | 8:31 | 6.0 | 1.85 |
| Astonish / Psyshock | 83% | 103% | 59.7% | 8:30 | 5.8 | 1.85 |
| Confusion / Draining Kiss | 85% | 94% | 60.9% | 8:20 | 6.0 | 1.81 |
| Astonish / Draining Kiss | 100% | 102% | 62.3% | 8:08 | 6.0 | 1.77 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 2 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.