Raids
Raids
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 1,896 | 2,370 |
| 11/11/11 | 1,912 | 2,391 |
| 12/12/12 | 1,929 | 2,412 |
| 13/13/13 | 1,946 | 2,433 |
| 14/14/14 | 1,963 | 2,454 |
| 15/15/15hundo | 1,980 | 2,475 |
Caught CP range 1,896 - 1,980, or 2,370 - 2,475 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 13 | +9 | 1.0s | 0.75s | |
| 10 | +11 | 1.0s | 0.75s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 90 | -50 | 2.0s | 1.40s | |
| 160 | -100 | 4.0s | 2.60s | |
| 140 | -100 | 4.0s | 2.90s | |
| 95 | -100 | 3.0s | 1.70s | |
| 70 | -33 | 3.5s | 2.85s |
Type a name, then Enter or click a result
Not on the raid schedule right now.
Simulating each boss moveset…
50 Monte Carlo runs per attacker, seed 1. Method · pokebattler.com · JSON
† Legacy move (Elite TM) · Mega-only move
All 30 countersThe same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (2) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Mixed (any moveset) | 100% | 107% | 88.2% | 5:45 | 6.0 | 1.25 |
| Fire Spin / Overheat | 100% | 95% | 86.7% | 5:51 | 6.0 | 1.27 |
| Wing Attack / Overheatshowing | 100% | 95% | 87.0% | 5:49 | 6.0 | 1.27 |
| Fire Spin / Fly | 100% | 94% | 87.3% | 5:49 | 6.0 | 1.26 |
| Wing Attack / Fly | 100% | 96% | 87.3% | 5:48 | 6.0 | 1.26 |
| Wing Attack / Fire Blast | 100% | 106% | 88.3% | 5:45 | 6.0 | 1.25 |
| Fire Spin / Fire Blast | 100% | 105% | 88.4% | 5:44 | 6.0 | 1.25 |
| Wing Attack / Ancient Power | 100% | 123% | 88.7% | 5:43 | 6.0 | 1.24 |
| Fire Spin / Ancient Power | 100% | 120% | 89.2% | 5:41 | 6.0 | 1.23 |
| Fire Spin / Heat Wave | 100% | 128% | 90.4% | 5:37 | 6.0 | 1.22 |
| Wing Attack / Heat Wave | 100% | 132% | 90.6% | 5:36 | 6.0 | 1.22 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 2 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.