Raids
Raids
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 1,921 | 2,402 |
| 11/11/11 | 1,938 | 2,423 |
| 12/12/12 | 1,955 | 2,444 |
| 13/13/13 | 1,972 | 2,465 |
| 14/14/14 | 1,989 | 2,486 |
| 15/15/15hundo | 2,006 | 2,507 |
Caught CP range 1,921 - 2,006, or 2,402 - 2,507 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 6 | +4 | 0.5s | 0.30s | |
| 20 | +11 | 1.5s | 0.90s | |
| 11 | +9 | 1.0s | 0.75s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 100 | -50 | 2.0s | 1.20s | |
| 100 | -100 | 2.5s | 1.30s | |
| 95 | -50 | 3.0s | 1.50s | |
| 110 | -50 | 4.0s | 2.60s |
Type a name, then Enter or click a result
Not on the raid schedule right now.
Simulating each boss moveset…
50 Monte Carlo runs per attacker, seed 1. Method · pokebattler.com · JSON
† Legacy move (Elite TM) · Mega-only move
All 30 countersThe same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (3) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Mixed (any moveset) | 100% | 65% | 53.5% | 9:28 | 5.9 | 2.06 |
| Dragon Breath / Outrageshowing | 100% | 50% | 51.8% | 9:47 | 6.0 | 2.13 |
| Charm / Outrage | 100% | 50% | 52.2% | 9:43 | 6.0 | 2.11 |
| Zen Headbutt / Outrage | 100% | 52% | 52.4% | 9:41 | 6.0 | 2.10 |
| Dragon Breath / Psychic | 100% | 62% | 53.0% | 9:34 | 6.0 | 2.08 |
| Zen Headbutt / Psychic | 100% | 66% | 53.4% | 9:30 | 6.0 | 2.06 |
| Dragon Breath / Aura Sphere | 100% | 82% | 53.5% | 9:29 | 5.7 | 2.06 |
| Charm / Psychic | 100% | 62% | 53.5% | 9:28 | 6.0 | 2.06 |
| Zen Headbutt / Aura Sphere | 100% | 83% | 53.6% | 9:27 | 5.7 | 2.05 |
| Charm / Aura Sphere | 100% | 78% | 54.1% | 9:22 | 5.8 | 2.03 |
| Zen Headbutt / Thunder | 100% | 102% | 54.9% | 9:14 | 5.8 | 2.01 |
| Dragon Breath / Thunder | 100% | 102% | 55.0% | 9:13 | 5.8 | 2.00 |
| Charm / Thunder | 100% | 90% | 55.1% | 9:12 | 6.0 | 2.00 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 3 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.