Raids
Raids
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 2,026 | 2,533 |
| 11/11/11 | 2,043 | 2,555 |
| 12/12/12 | 2,061 | 2,576 |
| 13/13/13 | 2,078 | 2,598 |
| 14/14/14 | 2,095 | 2,620 |
| 15/15/15hundo | 2,113 | 2,641 |
Caught CP range 2,026 - 2,113, or 2,533 - 2,641 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 13 | +9 | 1.0s | 0.40s | |
| 5 | +5 | 0.5s | 0.20s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 50 | -33 | 1.0s | 0.30s | |
| 105 | -100 | 2.5s | 1.20s | |
| 135 | -100 | 3.5s | 1.10s | |
| 45 | -33 | 1.5s | 1.10s | |
| 45 | -33 | 2.5s | 1.60s |
Type a name, then Enter or click a result
Not on the raid schedule right now.
Simulating each boss moveset…
50 Monte Carlo runs per attacker, seed 1. Method · pokebattler.com · JSON
† Legacy move (Elite TM) · Mega-only move
All 30 countersThe same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (2) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Mixed (any moveset) | 100% | 92% | 65.1% | 7:47 | 6.0 | 1.69 |
| Poison Jab / Hydro Pump | 100% | 69% | 63.3% | 8:00 | 6.0 | 1.74 |
| Low Kick / Hydro Pumpshowing | 100% | 76% | 64.3% | 7:53 | 6.0 | 1.71 |
| Poison Jab / Close Combat | 100% | 89% | 64.6% | 7:51 | 6.0 | 1.71 |
| Low Kick / Close Combat | 100% | 95% | 64.6% | 7:51 | 6.0 | 1.70 |
| Low Kick / X-Scissor | 100% | 100% | 64.9% | 7:48 | 6.0 | 1.70 |
| Poison Jab / X-Scissor | 100% | 93% | 65.3% | 7:46 | 6.0 | 1.69 |
| Low Kick / Sacred Sword | 100% | 109% | 65.5% | 7:45 | 6.0 | 1.68 |
| Poison Jab / Sacred Sword | 100% | 99% | 65.5% | 7:44 | 6.0 | 1.68 |
| Poison Jab / Aqua Jet | 100% | 119% | 66.5% | 7:37 | 6.0 | 1.66 |
| Low Kick / Aqua Jet | 100% | 132% | 66.7% | 7:36 | 5.9 | 1.65 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 2 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.