Raids
Raids
† Legacy move (Elite TM) · Mega-only move
All 30 counters| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 2,010 | 2,512 |
| 11/11/11 | 2,028 | 2,535 |
| 12/12/12 | 2,046 | 2,558 |
| 13/13/13 | 2,064 | 2,580 |
| 14/14/14 | 2,082 | 2,603 |
| 15/15/15hundo | 2,101 | 2,626 |
Caught CP range 2,010 - 2,101, or 2,512 - 2,626 when the weather boosts it.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 13 | +7 | 1.0s | 0.60s | |
| 12 | +8 | 1.0s | 0.80s | |
| 4 | +8 | 0.5s | 0.20s |
Type a name, then Enter or click a result
Simulating each boss moveset…
50 Monte Carlo runs per attacker, seed 1. Method · pokebattler.com · JSON
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 50 | -33 | 1.0s | 0.30s | |
| 70 | -33 | 2.5s | 1.35s | |
| 45 | -33 | 1.5s | 1.10s | |
| 45 | -33 | 2.0s | 1.10s | |
| 55 | -33 | 2.5s | 2.00s |
Not on the raid schedule right now.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (2) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Mixed (any moveset) | 100% | 152% | 101.4% | 4:60 | 5.8 | 1.09 |
| Air Slash / Sacred Sword | 100% | 121% | 97.8% | 5:11 | 6.0 | 1.13 |
| Fury Cutter / Sacred Sword | 100% | 135% | 98.2% | 5:10 | 5.9 | 1.12 |
| Air Slash / Aerial Ace | 100% | 133% | 98.5% | 5:09 | 6.0 | 1.12 |
| Fury Cutter / Aerial Ace | 100% | 143% | 98.8% | 5:08 | 6.0 | 1.11 |
| Razor Leaf / Sacred Sword | 100% | 134% | 98.9% | 5:07 | 6.0 | 1.11 |
| Razor Leaf / Aerial Ace | 100% | 142% | 99.3% | 5:06 | 6.0 | 1.11 |
| Air Slash / Leaf Blade | 100% | 164% | 101.3% | 5:00 | 6.0 | 1.09 |
| Air Slash / Night Slashshowing | 100% | 132% | 101.6% | 4:59 | 6.0 | 1.08 |
| Fury Cutter / Night Slash | 100% | 147% | 101.8% | 4:59 | 6.0 | 1.08 |
| Air Slash / X-Scissor | 100% | 184% | 102.3% | 4:57 | 5.8 | 1.08 |
| Razor Leaf / Night Slash | 100% | 146% | 102.3% | 4:57 | 6.0 | 1.08 |
| Fury Cutter / Leaf Blade | 100% | 188% | 102.4% | 4:57 | 5.8 | 1.08 |
| Razor Leaf / Leaf Blade | 100% | 181% | 102.7% | 4:56 | 5.9 | 1.07 |
| Fury Cutter / X-Scissor | 100% | 230% | 104.5% | 4:51 | 5.3 | 1.05 |
| Razor Leaf / X-Scissor | 100% | 212% | 104.6% | 4:51 | 5.5 | 1.05 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 2 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.