Raids
Raids
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 1,853 | 2,316 |
| 11/11/11 | 1,869 | 2,336 |
| 12/12/12 | 1,885 | 2,357 |
| 13/13/13 | 1,902 | 2,378 |
| 14/14/14 | 1,919 | 2,399 |
| 15/15/15hundo | 1,935 | 2,420 |
Caught CP range 1,853 - 1,935, or 2,316 - 2,420 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 11 | +11 | 1.0s | 0.75s | |
| 11 | +9 | 1.0s | 0.75s | |
| 9 | +13 | 1.0s | 0.63s | |
| 7 | +13 | 1.0s | 0.60s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 90 | -50 | 2.0s | 1.40s | |
| 130 | -100 | 4.0s | 2.30s | |
| 90 | -50 | 2.5s | 1.60s | |
| 100 | -50 | 3.5s | 2.10s | |
| 60 | -33 | 2.0s | 1.30s | |
| 100 | -50 | 3.5s | 2.60s |
Type a name, then Enter or click a result
Not on the raid schedule right now.
Simulating each boss moveset…
50 Monte Carlo runs per attacker, seed 1. Method · pokebattler.com · JSON
† Legacy move (Elite TM) · Mega-only move
All 30 countersThe same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (2) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Mixed (any moveset) | 100% | 79% | 64.4% | 7:53 | 6.0 | 1.71 |
| Astonish / Earth Powershowing | 100% | 62% | 61.8% | 8:12 | 6.0 | 1.78 |
| Fairy Wind / Earth Power | 100% | 61% | 61.9% | 8:11 | 6.0 | 1.78 |
| Extrasensory / Earth Power | 100% | 61% | 62.0% | 8:11 | 6.0 | 1.78 |
| Zen Headbutt / Earth Power | 100% | 61% | 62.0% | 8:11 | 6.0 | 1.78 |
| Zen Headbutt / Moonblast | 100% | 85% | 63.6% | 7:58 | 6.0 | 1.73 |
| Extrasensory / Moonblast | 100% | 85% | 63.7% | 7:58 | 6.0 | 1.73 |
| Fairy Wind / Moonblast | 100% | 84% | 63.8% | 7:57 | 6.0 | 1.73 |
| Astonish / Moonblast | 100% | 85% | 64.1% | 7:54 | 6.0 | 1.72 |
| Extrasensory / Mystical Fire | 100% | 80% | 64.5% | 7:52 | 6.0 | 1.71 |
| Zen Headbutt / Mystical Fire | 100% | 80% | 64.5% | 7:52 | 6.0 | 1.71 |
| Zen Headbutt / Dazzling Gleam | 100% | 87% | 64.5% | 7:51 | 6.0 | 1.71 |
| Astonish / Dazzling Gleam | 100% | 85% | 64.6% | 7:51 | 6.0 | 1.71 |
| Astonish / Mystical Fire | 100% | 80% | 64.7% | 7:50 | 6.0 | 1.70 |
| Fairy Wind / Mystical Fire | 100% | 78% | 64.7% | 7:50 | 6.0 | 1.70 |
| Extrasensory / Dazzling Gleam | 100% | 87% | 64.7% | 7:50 | 6.0 | 1.70 |
| Fairy Wind / Dazzling Gleam | 100% | 86% | 65.1% | 7:47 | 6.0 | 1.69 |
| Fairy Wind / Grass Knot | 100% | 107% | 65.3% | 7:46 | 6.0 | 1.69 |
| Extrasensory / Grass Knot | 100% | 110% | 65.4% | 7:45 | 6.0 | 1.69 |
| Zen Headbutt / Grass Knot | 100% | 110% | 65.4% | 7:45 | 6.0 | 1.69 |
| Astonish / Fly | 100% | 83% | 65.4% | 7:45 | 6.0 | 1.68 |
| Astonish / Grass Knot | 100% | 108% | 65.4% | 7:45 | 6.0 | 1.68 |
| Fairy Wind / Fly | 100% | 84% | 65.8% | 7:42 | 6.0 | 1.67 |
| Zen Headbutt / Fly | 100% | 87% | 65.9% | 7:41 | 6.0 | 1.67 |
| Extrasensory / Fly | 100% | 87% | 66.0% | 7:41 | 6.0 | 1.67 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 2 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.