Raids
Raids
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 1,872 | 2,340 |
| 11/11/11 | 1,889 | 2,361 |
| 12/12/12 | 1,906 | 2,383 |
| 13/13/13 | 1,923 | 2,404 |
| 14/14/14 | 1,940 | 2,425 |
| 15/15/15hundo | 1,957 | 2,447 |
Caught CP range 1,872 - 1,957, or 2,340 - 2,447 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 11 | +9 | 1.0s | 0.75s | |
| 9 | +13 | 1.0s | 0.63s | |
| 7 | +13 | 1.0s | 0.60s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 90 | -50 | 2.0s | 1.40s | |
| 90 | -50 | 2.5s | 1.60s | |
| 100 | -50 | 3.5s | 2.10s |
Type a name, then Enter or click a result
Not on the raid schedule right now.
Simulating each boss moveset…
50 Monte Carlo runs per attacker, seed 1. Method · pokebattler.com · JSON
† Legacy move (Elite TM) · Mega-only move
All 30 countersThe same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (2) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Mixed (any moveset) | 100% | 97% | 78.1% | 6:29 | 6.0 | 1.41 |
| Fairy Wind / Dazzling Gleam | 100% | 90% | 76.0% | 6:40 | 6.0 | 1.45 |
| Fairy Wind / Fly | 100% | 87% | 76.8% | 6:36 | 6.0 | 1.43 |
| Zen Headbutt / Dazzling Gleam | 100% | 93% | 76.9% | 6:35 | 6.0 | 1.43 |
| Zen Headbutt / Flyshowing | 100% | 89% | 77.5% | 6:33 | 6.0 | 1.42 |
| Astonish / Dazzling Gleam | 100% | 93% | 77.9% | 6:30 | 6.0 | 1.41 |
| Fairy Wind / Grass Knot | 100% | 117% | 79.1% | 6:25 | 6.0 | 1.39 |
| Astonish / Fly | 100% | 92% | 79.1% | 6:25 | 6.0 | 1.39 |
| Astonish / Grass Knot | 100% | 123% | 79.7% | 6:22 | 6.0 | 1.38 |
| Zen Headbutt / Grass Knot | 100% | 123% | 80.1% | 6:20 | 6.0 | 1.38 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 2 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.