Raids
Raids
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 1,228 | 1,535 |
| 11/11/11 | 1,242 | 1,553 |
| 12/12/12 | 1,256 | 1,571 |
| 13/13/13 | 1,270 | 1,588 |
| 14/14/14 | 1,285 | 1,606 |
| 15/15/15hundo | 1,299 | 1,624 |
Caught CP range 1,228 - 1,299, or 1,535 - 1,624 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 11 | +9 | 1.0s | 0.75s | |
| 13 | +9 | 1.0s | 0.80s | |
| 5 | +5 | 0.5s | 0.20s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 80 | -50 | 2.5s | 1.80s | |
| 75 | -50 | 2.5s | 1.30s | |
| 70 | -50 | 4.0s | 3.50s |
Type a name, then Enter or click a result
Not on the raid schedule right now.
Simulating each boss moveset…
50 Monte Carlo runs per attacker, seed 1. Method · pokebattler.com · JSON
† Legacy move (Elite TM) · Mega-only move
All 30 countersThe same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (3) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Mixed (any moveset) | 93% | 73% | 37.7% | 13:26 | 5.2 | 2.92 |
| Low Kick / Thunderbolt | 96% | 64% | 37.4% | 13:33 | 6.0 | 2.94 |
| Low Kick / Rock Slideshowing | 97% | 61% | 37.5% | 13:30 | 5.9 | 2.93 |
| Counter / Rock Slide | 100% | 59% | 37.6% | 13:29 | 5.9 | 2.93 |
| Zen Headbutt / Thunderbolt | 100% | 69% | 37.6% | 13:28 | 5.9 | 2.93 |
| Low Kick / Psycho Boost | 83% | 113% | 37.7% | 13:26 | 3.7 | 2.92 |
| Counter / Thunderbolt | 99% | 62% | 37.8% | 13:26 | 6.0 | 2.92 |
| Counter / Psycho Boost | 83% | 100% | 37.8% | 13:24 | 4.5 | 2.91 |
| Zen Headbutt / Rock Slide | 100% | 65% | 37.8% | 13:24 | 5.9 | 2.91 |
| Zen Headbutt / Psycho Boost | 83% | 125% | 37.9% | 13:22 | 3.6 | 2.90 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 3 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.