Ir al contenido
PoGoBud
Weezing

Trainer Battles

Weezing

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.7DPT

Acid+Shadow Ball

7 fast throws · 14 turns · 7.0s to fire

#210.7DPT

Rollout+Shadow Ball

4 fast throws · 12 turns · 6.0s to fire

#310.5DPT

Acid+Sludge Bomb

7 fast throws · 14 turns · 7.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
AcidSTABpoison6+82(1.0s)3.604.00
Tacklenormal3+31(0.5s)3.003.00
Rolloutrock7+133(1.5s)2.334.33
Infestationbug6+123(1.5s)2.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Shadow Ballghost100-502.00none
Sludge BombSTABpoison80-501.92none
Thunderboltelectric90-551.64none
Dark Pulsedark80-501.60none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.