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PoGoBud
Vibrava

Trainer Battles

Vibrava

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.0DPT

Dragon Breath+Scorching Sands

13 fast throws · 13 turns · 6.5s to fire

Lowers the opponent's Attack by 1 stage (10% chance)

#210.3DPT

Dragon Breath+Bug Buzz

15 fast throws · 15 turns · 7.5s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

#39.8DPT

Mud Shot+Scorching Sands

6 fast throws · 12 turns · 6.0s to fire

Lowers the opponent's Attack by 1 stage (10% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Dragon BreathSTABdragon3+41(0.5s)3.604.00
Sand AttackSTABground2+41(0.5s)2.404.00
Mud ShotSTABground3+92(1.0s)1.804.50

Charged moves

MoveTypePowerEnergyDPEEffect
Scorching SandsSTABground80-501.92foe Atk -1 @10%
Bug Buzzbug100-601.67foe Def -1 @30%
Sand TombSTABground40-401.20foe Def -1
BulldozeSTABground45-451.20foe Def -1 @50%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.