Best moves
StaraptorMovepool
4 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
4 x Quick Attack per Fly · 6.0s cycle · 156 power with STAB
8 x Quick Attack per Brave Bird · 10.0s cycle · 252 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| GustSTAB | flying | 25 | +20 | 2.0s | 15.00 | 10.00 | 6.3 | 12.5 | 16 / 14 / 4t | elite / legacy |
| Wing AttackSTAB | flying | 10 | +11 | 1.0s | 12.00 | 11.00 | 3.3 | 10.0 | 5 / 8 / 2t | standard |
| Quick AttackSTAB | normal | 10 | +13 | 1.0s | 12.00 | 13.00 | 3.3 | 10.0 | 5 / 8 / 2t | standard |
| Sand Attack | ground | 4 | +7 | 0.5s | 8.00 | 14.00 | 1.6 | 8.0 | 2 / 4 / 1t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| FlySTAB | flying | 90 | -50 | 2.0s | 54.00 | 2.16 | 22.5 | 45.0 | 80 / 45 | standard |
| Brave BirdSTAB | flying | 130 | -100 | 2.0s | 78.00 | 1.56 | 32.5 | 65.0 | 130 / 55 | standard |
| Close Combat | fighting | 105 | -100 | 2.5s | 42.00 | 1.05 | 23.3 | 42.0 | 100 / 45 | standard |
| Heat Wave | fire | 95 | -100 | 3.0s | 31.67 | 0.95 | 19.0 | 31.7 | 75 / 45 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.