Best moves
SlakingMovepool
1 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
8 x Yawn per Hyper Beam · 16.0s cycle · 180 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| YawnSTAB | normal | 0 | +13 | 1.5s | 0.00 | 8.67 | 0.0 | 0.0 | 0 / 12 / 4t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Body SlamSTAB | normal | 50 | -33 | 2.0s | 30.00 | 1.82 | 12.5 | 25.0 | 55 / 35 | elite / legacy |
| Play Rough | fairy | 90 | -50 | 3.0s | 30.00 | 1.80 | 18.0 | 30.0 | 90 / 60 | standard |
| Hyper BeamSTAB | normal | 150 | -100 | 4.0s | 45.00 | 1.80 | 25.0 | 37.5 | 150 / 80 | standard |
| Earthquake | ground | 140 | -100 | 3.5s | 40.00 | 1.40 | 25.5 | 40.0 | 120 / 65 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.