Ir al contenido
PoGoBud
Revavroom

Trainer Battles

Revavroom

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.3DPT

Poison Jab+Overheat

8 fast throws · 16 turns · 8.0s to fire

Lowers its own Attack by 2 stages

#212.3DPT

Metal Sound+Overheat

7 fast throws · 14 turns · 7.0s to fire

Lowers its own Attack by 2 stages

#311.3DPT

Poison Jab+Gunk Shot

11 fast throws · 22 turns · 11.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Poison JabSTABpoison7+72(1.0s)4.203.50
Lickghost3+31(0.5s)3.003.00
Metal SoundSTABsteel5+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Overheatfire130-552.36self Atk -2
Gunk ShotSTABpoison130-752.08none
Gyro BallSTABsteel80-501.92none
Acid SpraySTABpoison20-450.53foe Def -2

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.